can get to block at eye level adjacent too
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@ -50,6 +50,9 @@ public class GoalGetToBlock implements Goal {
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if (yDiff == -2 && xDiff == 0 && zDiff == 0) {
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if (yDiff == -2 && xDiff == 0 && zDiff == 0) {
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return true;
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return true;
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}
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}
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if (yDiff == -1) {
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yDiff = 0;
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}
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return Math.abs(xDiff) + Math.abs(yDiff) + Math.abs(zDiff) <= 1;
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return Math.abs(xDiff) + Math.abs(yDiff) + Math.abs(zDiff) <= 1;
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}
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}
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@ -30,7 +30,7 @@ public class GoalGetToBlockTest {
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@Test
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@Test
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public void isInGoal() {
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public void isInGoal() {
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List<String> acceptableOffsets = new ArrayList<>(Arrays.asList("0,0,0", "0,0,1", "0,0,-1", "1,0,0", "-1,0,0", "0,1,0", "0,-1,0", "0,-2,0"));
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List<String> acceptableOffsets = new ArrayList<>(Arrays.asList("0,0,0", "0,0,1", "0,0,-1", "1,0,0", "-1,0,0", "0,-1,1", "0,-1,-1", "1,-1,0", "-1,-1,0", "0,1,0", "0,-1,0", "0,-2,0"));
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for (int x = -10; x <= 10; x++) {
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for (int x = -10; x <= 10; x++) {
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for (int y = -10; y <= 10; y++) {
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for (int y = -10; y <= 10; y++) {
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for (int z = -10; z <= 10; z++) {
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for (int z = -10; z <= 10; z++) {
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