diff --git a/src/main/java/baritone/process/FarmProcess.java b/src/main/java/baritone/process/FarmProcess.java index a2d32f78..2702442b 100644 --- a/src/main/java/baritone/process/FarmProcess.java +++ b/src/main/java/baritone/process/FarmProcess.java @@ -24,6 +24,7 @@ import baritone.api.pathing.goals.GoalComposite; import baritone.api.process.IFarmProcess; import baritone.api.process.PathingCommand; import baritone.api.process.PathingCommandType; +import baritone.api.utils.RayTraceUtils; import baritone.api.utils.Rotation; import baritone.api.utils.RotationUtils; import baritone.api.utils.input.Input; @@ -40,7 +41,9 @@ import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; +import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; @@ -223,11 +226,14 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro boolean soulsand = openSoulsand.contains(pos); Optional rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance()); if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) { - baritone.getLookBehavior().updateTarget(rot.get(), true); - if (ctx.isLookingAt(pos)) { - baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true); + RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance()); + if (result.typeOfHit == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) { + baritone.getLookBehavior().updateTarget(rot.get(), true); + if (ctx.isLookingAt(pos)) { + baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true); + } + return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE); } - return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE); } } for (BlockPos pos : bonemealable) {