From 43ee86b4fe6a164b3f7719e00cfa1f147fddb0a4 Mon Sep 17 00:00:00 2001 From: ZacSharp <68165024+ZacSharp@users.noreply.github.com> Date: Fri, 30 Sep 2022 22:41:09 +0200 Subject: [PATCH] Don't try backplacing against water under carpet/lilypad --- .../baritone/pathing/movement/movements/MovementTraverse.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java index b3a86501..1d6dd871 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java @@ -150,6 +150,9 @@ public class MovementTraverse extends Movement { if (!standingOnABlock) { // standing on water / swimming return COST_INF; // this is obviously impossible } + if (srcDown instanceof BlockLiquid && (context.getBlock(x,y,z) == Blocks.WATERLILY || context.getBlock(x,y,z) == Blocks.CARPET)) { + return COST_INF; // we can stand on these but can't place against them + } WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol return WC + placeCost + hardness1 + hardness2; }