From ac1ac50158e1b463e93e59ba8d39881cf080da58 Mon Sep 17 00:00:00 2001 From: Leijurv Date: Fri, 22 Mar 2019 14:36:21 -0700 Subject: [PATCH] add some builder commands to usage --- USAGE.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/USAGE.md b/USAGE.md index 2750ac78..22460378 100644 --- a/USAGE.md +++ b/USAGE.md @@ -34,7 +34,7 @@ Some common examples: - `cancel` or `stop` to stop everything - `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part) - `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.) -- `click` to click your destination on the screen. left click to path into it, right click to path on top of it. +- `click` to click your destination on the screen. left click to path into it, right click to path on top of it. left click and drag to clear an area. - `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time). - `save waypointName` to save a waypoint. `goto waypointName` to go to it. - `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120). @@ -42,6 +42,7 @@ Some common examples: - `render` to rerender the world in case `renderCachedChunks` is being glitchy - `version` to get the version of Baritone you're running - `damn` daniel +- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420). For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).