Leijurv
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7fa04f3423
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add bench test
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2018-08-14 11:04:34 -07:00 |
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Leijurv
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2e7f5048dc
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this is so sad
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2018-08-14 10:50:41 -07:00 |
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Leijurv
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60d246ecc9
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betterblockpos
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2018-08-14 10:47:31 -07:00 |
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Leijurv
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46593fc1a4
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less indentation
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2018-08-14 08:28:35 -07:00 |
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leijurv
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1e731b3246
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path fading
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2018-08-13 21:05:35 -07:00 |
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leijurv
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578e08a893
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split out into baritone api
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2018-08-13 20:57:29 -07:00 |
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leijurv
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c9a6a36f67
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init before init
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2018-08-13 20:37:48 -07:00 |
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leijurv
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d399857309
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Merge branch 'leijurv-settings'
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2018-08-13 20:20:54 -07:00 |
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leijurv
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e4d6d6ff64
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missed a spot
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2018-08-13 20:19:27 -07:00 |
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leijurv
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ebee78b035
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optim
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2018-08-13 20:18:12 -07:00 |
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leijurv
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04005b6e59
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more settings
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2018-08-13 20:17:16 -07:00 |
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leijurv
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b97852dd68
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vines patch tempfix
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2018-08-13 20:09:27 -07:00 |
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Leijurv
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f881ba5e59
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first attempt at settings
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2018-08-13 17:16:22 -07:00 |
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Leijurv
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eee43ad5d1
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sanik
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2018-08-13 17:03:48 -07:00 |
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Leijurv
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b15ebef880
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refactor
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2018-08-13 16:59:59 -07:00 |
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Leijurv
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25b0348916
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tweaks
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2018-08-13 16:56:09 -07:00 |
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Leijurv
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bc9f76d1c7
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misc fixes to coefficients, descend, and pathexecutor
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2018-08-13 16:41:08 -07:00 |
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Leijurv
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4ba5d81b5c
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maybe fixed descend
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2018-08-13 15:44:52 -07:00 |
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Leijurv
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4eb46ebe0f
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guard
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2018-08-13 13:49:05 -07:00 |
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Leijurv
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532d4d1f31
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sprinting yay
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2018-08-13 13:40:50 -07:00 |
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Leijurv
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5acb86e390
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im idiot
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2018-08-13 13:32:10 -07:00 |
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Leijurv
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40dfed7e9d
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hopefully deal with soul sand properly
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2018-08-13 13:18:42 -07:00 |
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Leijurv
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dbca100e55
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cancel paths on exit
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2018-08-13 13:13:42 -07:00 |
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Leijurv
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4c653e1d31
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cooler messages
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2018-08-13 13:00:57 -07:00 |
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Leijurv
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7a28b029ce
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render next path
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2018-08-13 12:57:21 -07:00 |
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Leijurv
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58a1f65044
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cutoff at edge of loaded chunks
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2018-08-13 12:56:08 -07:00 |
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Leijurv
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9190e82b20
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tweak time limit
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2018-08-13 12:42:46 -07:00 |
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Leijurv
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85fdc2df34
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planning ahead
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2018-08-13 12:35:44 -07:00 |
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Leijurv
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88c81a9635
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we do this
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2018-08-13 11:50:49 -07:00 |
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Leijurv
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5d46a3d0d9
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fixed recalculating movement cost
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2018-08-13 11:49:36 -07:00 |
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Leijurv
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2e184c1b4c
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disallow place ascend when no throwaway is present
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2018-08-13 08:38:49 -07:00 |
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Leijurv
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945d5ef3f7
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add comment
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2018-08-13 08:31:59 -07:00 |
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Leijurv
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2bf09cc5a3
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allow some break and fall
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2018-08-13 08:28:43 -07:00 |
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leijurv
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a311829605
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oh my god i'm literally an idiot
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2018-08-13 07:14:11 -07:00 |
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leijurv
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e2f8561847
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auto tool v1 lol
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2018-08-13 07:08:53 -07:00 |
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leijurv
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83cc5ec861
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soul sand sucks
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2018-08-13 07:07:42 -07:00 |
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leijurv
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3a228803b6
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soul sand fixes
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2018-08-13 07:05:28 -07:00 |
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Leijurv
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7c175bac67
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highlight walkaround blocks better
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2018-08-12 08:40:44 -07:00 |
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Leijurv
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462ac1b03a
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i literally hate magma
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2018-08-12 08:24:53 -07:00 |
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Leijurv
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df1f6da526
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fixed walking through fire
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2018-08-12 08:17:23 -07:00 |
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Leijurv
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524a32375d
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tweaked
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2018-08-12 07:58:22 -07:00 |
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Leijurv
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b61863661f
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todo
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2018-08-11 21:36:54 -07:00 |
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Leijurv
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f8d1675973
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pushing around corners
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2018-08-11 21:27:46 -07:00 |
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Leijurv
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cf3d3cb48d
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i cannot believe that actually fixed it
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2018-08-11 20:55:51 -07:00 |
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Leijurv
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31113c2702
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Merge branch 'master' of github.com:cabaletta/baritone
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2018-08-11 20:05:50 -07:00 |
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Leijurv
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816253cc87
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maybe this will fix it
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2018-08-11 20:05:46 -07:00 |
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Brady
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3eb28f39cb
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Fix integer division in floating point context
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2018-08-11 20:49:00 -05:00 |
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Leijurv
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6480c8ce73
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added movementpillar
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2018-08-11 18:45:02 -07:00 |
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Leijurv
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b5b7863d9a
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this actually fixes breaking blocks
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2018-08-11 18:05:55 -07:00 |
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Leijurv
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d3ae1d27c8
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setting goal to playerFeet is fixed and misc cleanup
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2018-08-11 17:13:12 -07:00 |
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Leijurv
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ae2d1131a5
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oh wait yeah you also have to jump
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2018-08-11 17:10:23 -07:00 |
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Leijurv
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ebad3de005
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it helps to actually walk towards where you're going lol
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2018-08-11 17:09:32 -07:00 |
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Leijurv
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d1e999dc8f
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this fixes soul sand but it does not fix my soul
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2018-08-11 17:05:47 -07:00 |
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Leijurv
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4afce12785
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ascend placable
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2018-08-11 17:03:18 -07:00 |
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Leijurv
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df8e0d313b
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throwaway context
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2018-08-11 15:03:14 -07:00 |
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Leijurv
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b4d389d432
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no water buckets in the nether
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2018-08-11 14:44:29 -07:00 |
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Leijurv
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48227bae60
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so annoying
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2018-08-11 13:31:21 -07:00 |
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Leijurv
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141c71cb8b
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too much talking
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2018-08-11 13:09:13 -07:00 |
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Leijurv
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6d78b7f083
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Merge branch 'master' of github.com:cabaletta/baritone
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2018-08-11 13:08:22 -07:00 |
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Leijurv
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b829a666d4
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sprinting
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2018-08-11 13:08:16 -07:00 |
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Brady
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273a00753d
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Refactor some event related things
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2018-08-11 00:03:16 -05:00 |
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Brady
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6900fb2ade
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Replace some GL 1.1 calls with GlStateManager calls
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2018-08-10 23:43:23 -05:00 |
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Brady
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2d16157d1b
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Create CachedChunk BitSet validity method
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2018-08-10 22:25:02 -05:00 |
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Brady
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ff929b9260
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Add hotbar check for presence of water bucket
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2018-08-10 22:24:26 -05:00 |
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Leijurv
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3dc544b120
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goal parsing
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2018-08-10 10:45:18 -07:00 |
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Leijurv
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9dd5aa21b1
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nudge to level
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2018-08-10 10:45:13 -07:00 |
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Brady
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22a6a4285f
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Use the actual game's code in ToolSet#getStrVsBlock
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2018-08-10 00:08:29 -05:00 |
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Brady
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326d979c0b
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Clean up PathRenderer
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2018-08-09 20:25:43 -05:00 |
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Leijurv
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e6494cdf53
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hell merge
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2018-08-09 16:44:41 -07:00 |
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Leijurv
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f4f67d77b6
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more optim
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2018-08-09 16:37:56 -07:00 |
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Leijurv
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71c36a7b0b
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render optim
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2018-08-09 16:37:08 -07:00 |
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Brady
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9fd207040e
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Fix unnecessary unboxing/reboxing of Floats in Rotation
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2018-08-09 18:26:17 -05:00 |
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Brady
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4ea4e5fa43
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Simplify LookBehaviorUtils's reachableCenter method
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2018-08-09 18:24:46 -05:00 |
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Brady
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ef3c9999c8
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LookBehaviorUtils cleanups
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2018-08-09 17:07:35 -05:00 |
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Brady
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80ef73c279
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Move path rendering methods to new class
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2018-08-09 16:48:10 -05:00 |
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Brady
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2b6d86dcdd
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Move fromAngleAndDirection to GoalXZ
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2018-08-09 16:35:42 -05:00 |
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Brady
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4d32ba131a
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Fix deprecation warning
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2018-08-09 16:05:14 -05:00 |
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Leijurv
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d3891a8f11
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don't render parts of the path you've already finished
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2018-08-09 13:08:56 -07:00 |
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Leijurv
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28ee485a87
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render the same movement many times in a row as just one longer line
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2018-08-09 13:03:13 -07:00 |
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Leijurv
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a1dc98589c
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fixed descend into water
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2018-08-09 12:53:34 -07:00 |
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Brady
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f55686295c
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Remove redundant inheritance of Helper in PathExecutor
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2018-08-08 23:13:36 -05:00 |
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Leijurv
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a6b5d423d5
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Merge branch 'master' of github.com:cabaletta/baritone
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2018-08-08 17:04:06 -07:00 |
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Leijurv
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ea10c136c8
|
better output
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2018-08-08 17:04:01 -07:00 |
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Brady
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f7037bf775
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Some general cleanups to goal implementations
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2018-08-08 18:55:20 -05:00 |
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Leijurv
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1f5874876b
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don't pick up the water before landing
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2018-08-08 16:07:08 -07:00 |
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Leijurv
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64ecbe20bf
|
select the bucket
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2018-08-08 16:02:29 -07:00 |
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Leijurv
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879e2135e6
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look at same coord as later location check
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2018-08-08 16:01:35 -07:00 |
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Leijurv
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0bf9567833
|
it returns so no else needed
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2018-08-08 16:00:54 -07:00 |
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Leijurv
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c23ed73321
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unbraced ifs are a crime
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2018-08-08 16:00:04 -07:00 |
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Leijurv
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e131734657
|
todo
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2018-08-08 15:59:29 -07:00 |
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Leijurv
|
0ba018388a
|
optim
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2018-08-08 15:56:13 -07:00 |
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Leijurv
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24496d1de7
|
fixed crucial bug that prevented you from falling all the way to bedrock
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2018-08-08 15:55:18 -07:00 |
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Leijurv
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6148166f71
|
optim
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2018-08-08 15:55:04 -07:00 |
|
Howard Stark
|
9f803bc185
|
Fix target rotation logic
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2018-08-08 15:54:20 -07:00 |
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Leijurv
|
3023a5b4f6
|
lol
|
2018-08-08 15:53:28 -07:00 |
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Leijurv
|
cbdb4fb5ea
|
fix bucket pathfind issue
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2018-08-08 15:41:58 -07:00 |
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Leijurv
|
c6998198a2
|
efficiency
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2018-08-08 15:38:17 -07:00 |
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Leijurv
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38afa1b63c
|
helper for 0.5 center
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2018-08-08 15:31:41 -07:00 |
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Leijurv
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b1462d5649
|
even if holding a bucket, landing in water means done
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2018-08-08 15:27:14 -07:00 |
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Howard Stark
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04571426fe
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Pick up water from bucket during fall
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2018-08-08 14:44:16 -07:00 |
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