Commit Graph

975 Commits

Author SHA1 Message Date
Leijurv
7efc0ae8ca
fix snow bs 2018-10-12 19:33:03 -07:00
Leijurv
b443be1795
more accurate check 2018-10-12 15:29:25 -07:00
Leijurv
4892192c6c
remove unused functions 2018-10-12 15:14:39 -07:00
Leijurv
6b7a8e2bd3
better protection logic, fix placing outside worldborder 2018-10-12 14:34:33 -07:00
Leijurv
c5f5445f4b
fix exception when calculating descend from starting position above 256 2018-10-12 14:19:11 -07:00
Leijurv
8a65f43a0b
check world border, fixes #218 2018-10-12 14:12:06 -07:00
Leijurv
773ad89951
refactor problematic area 2018-10-11 20:36:18 -07:00
Leijurv
fec29d03fd
automatically break block while suffocating, fixes #33 2018-10-10 21:25:21 -07:00
Leijurv
9bd205f190
center pillar regardless of timing 2018-10-10 21:07:59 -07:00
leijurv
8c0bc3e2ef
splice tighter, fixes #44 2018-10-10 20:49:25 -07:00
leijurv
db21045cfb
renderPathIgnoreDepth 2018-10-10 20:40:15 -07:00
Leijurv
fbf0f2271c
revamp pathStart, fixes #209 2018-10-10 17:05:51 -07:00
Leijurv
7e78ed2139
rework minebehavior threading model, fixes #217 2018-10-10 16:40:33 -07:00
Leijurv
5676acbba6
add off hand, fixes #206 2018-10-10 16:29:48 -07:00
Leijurv
43b155d7b8
better check than air 2018-10-10 16:27:48 -07:00
Leijurv
d3bf4ef198
renderSelectionBoxesIgnoreDepth 2018-10-09 19:34:53 -07:00
Leijurv
22d2036657
splice better, fixes #215 2018-10-09 16:40:04 -07:00
Leijurv
9e15960581
fix pause stuttering, fixes #216 2018-10-09 16:13:46 -07:00
leijurv
738ce25ff0
tighten fall column 2018-10-09 11:15:42 -07:00
Brady
5da9347e2c
Merge pull request #214 from cabaletta/path-api
Pathing API
2018-10-09 00:14:25 -05:00
Brady
771e892b31
Get Cutoff implementation out of API we DON'T need you 2018-10-09 00:10:50 -05:00
Brady
0fb5f3233f
MovementStatus javadocs 2018-10-08 23:52:36 -05:00
Leijurv
f17ce87e45
publicize 2018-10-08 21:51:19 -07:00
Leijurv
a497a944a6
bottom of the class 2018-10-08 21:49:36 -07:00
Brady
875f01c358
More comprehensive IPath javadocs 2018-10-08 23:29:16 -05:00
Brady
6a4a8ab2d9
I'm an IDIOT 2018-10-08 21:09:54 -05:00
Brady
7d0aa4d7a5
Add override annotation to getPath in PathExecutor 2018-10-08 20:39:33 -05:00
Brady
2b4512ee3f
Move to API 2018-10-08 20:37:52 -05:00
Leijurv
0f1edba5f1
save settings 2018-10-08 18:05:08 -07:00
Brady
e23a9c976a
Bad code 2018-10-08 20:01:44 -05:00
Brady
1449edb8af
Didn't need to do that 2018-10-08 19:59:25 -05:00
Brady
d177db5a35
IMovement
Hey would you look at that
2018-10-08 19:57:22 -05:00
Brady
1245e222a7
Begin path api prep 2018-10-08 19:23:43 -05:00
Leijurv
5a9e5cdac4
move rendering, fixes #212 2018-10-08 15:11:07 -07:00
Brady
10bb177664
Add renderGoalIgnoreDepth setting 2018-10-08 17:06:41 -05:00
leijurv
69762bf4b4
fix parkour maybe? fixes #211 2018-10-07 22:08:37 -07:00
leijurv
e17cc79cb3
synchronize MemoryBehavior, fixes #198 2018-10-07 21:55:40 -07:00
leijurv
60c29fd159
actually stop sprinting, fixes #199 2018-10-07 21:40:18 -07:00
Leijurv
65ce5ca752
fix nullpointerexception in cachedworld 2018-10-07 16:57:04 -07:00
leijurv
af357d4d8e
fix a weird bug 2018-10-06 20:28:47 -07:00
Leijurv
8c76573395
don't pause on one block overlap 2018-10-06 18:43:20 -07:00
Leijurv
939e9c32d5
pause when current best is a backtrack, fixes #201 2018-10-06 18:39:48 -07:00
Brady
4b61452c62
Expose WorldScanner in API 2018-10-06 20:30:09 -05:00
Brady
d5130aa6ba
Expose event listener registry in API 2018-10-06 20:16:38 -05:00
Leijurv
6c9f317f31
don't look to the side on a parkour place until the place is in range 2018-10-05 18:27:02 -07:00
Leijurv
1ab5609d4e
spam travis less 2018-10-05 15:51:23 -07:00
Leijurv
046de84360
that should really default to true 2018-10-05 14:39:17 -07:00
Leijurv
ca48dabcc7
change sneak-backplace behavior, fixes #208 2018-10-05 13:49:47 -07:00
Leijurv
9880a4e948
when asusmeSafeWalk is on, we don't sneak in the first place 2018-10-05 13:11:09 -07:00
Leijurv
cb589219d8
use mutable move result to avoid instantianing ten million move result objects 2018-10-05 12:32:42 -07:00