Leijurv
|
462ac1b03a
|
i literally hate magma
|
2018-08-12 08:24:53 -07:00 |
|
Leijurv
|
df1f6da526
|
fixed walking through fire
|
2018-08-12 08:17:23 -07:00 |
|
Leijurv
|
524a32375d
|
tweaked
|
2018-08-12 07:58:22 -07:00 |
|
Leijurv
|
b61863661f
|
todo
|
2018-08-11 21:36:54 -07:00 |
|
Leijurv
|
f8d1675973
|
pushing around corners
|
2018-08-11 21:27:46 -07:00 |
|
Leijurv
|
cf3d3cb48d
|
i cannot believe that actually fixed it
|
2018-08-11 20:55:51 -07:00 |
|
Leijurv
|
31113c2702
|
Merge branch 'master' of github.com:cabaletta/baritone
|
2018-08-11 20:05:50 -07:00 |
|
Leijurv
|
816253cc87
|
maybe this will fix it
|
2018-08-11 20:05:46 -07:00 |
|
Brady
|
3eb28f39cb
|
Fix integer division in floating point context
|
2018-08-11 20:49:00 -05:00 |
|
Leijurv
|
6480c8ce73
|
added movementpillar
|
2018-08-11 18:45:02 -07:00 |
|
Leijurv
|
b5b7863d9a
|
this actually fixes breaking blocks
|
2018-08-11 18:05:55 -07:00 |
|
Leijurv
|
d3ae1d27c8
|
setting goal to playerFeet is fixed and misc cleanup
|
2018-08-11 17:13:12 -07:00 |
|
Leijurv
|
ae2d1131a5
|
oh wait yeah you also have to jump
|
2018-08-11 17:10:23 -07:00 |
|
Leijurv
|
ebad3de005
|
it helps to actually walk towards where you're going lol
|
2018-08-11 17:09:32 -07:00 |
|
Leijurv
|
d1e999dc8f
|
this fixes soul sand but it does not fix my soul
|
2018-08-11 17:05:47 -07:00 |
|
Leijurv
|
4afce12785
|
ascend placable
|
2018-08-11 17:03:18 -07:00 |
|
Leijurv
|
df8e0d313b
|
throwaway context
|
2018-08-11 15:03:14 -07:00 |
|
Leijurv
|
b4d389d432
|
no water buckets in the nether
|
2018-08-11 14:44:29 -07:00 |
|
Leijurv
|
48227bae60
|
so annoying
|
2018-08-11 13:31:21 -07:00 |
|
Leijurv
|
141c71cb8b
|
too much talking
|
2018-08-11 13:09:13 -07:00 |
|
Leijurv
|
6d78b7f083
|
Merge branch 'master' of github.com:cabaletta/baritone
|
2018-08-11 13:08:22 -07:00 |
|
Leijurv
|
b829a666d4
|
sprinting
|
2018-08-11 13:08:16 -07:00 |
|
Brady
|
273a00753d
|
Refactor some event related things
|
2018-08-11 00:03:16 -05:00 |
|
Brady
|
6900fb2ade
|
Replace some GL 1.1 calls with GlStateManager calls
|
2018-08-10 23:43:23 -05:00 |
|
Brady
|
2d16157d1b
|
Create CachedChunk BitSet validity method
|
2018-08-10 22:25:02 -05:00 |
|
Brady
|
ff929b9260
|
Add hotbar check for presence of water bucket
|
2018-08-10 22:24:26 -05:00 |
|
Leijurv
|
3dc544b120
|
goal parsing
|
2018-08-10 10:45:18 -07:00 |
|
Leijurv
|
9dd5aa21b1
|
nudge to level
|
2018-08-10 10:45:13 -07:00 |
|
Brady
|
22a6a4285f
|
Use the actual game's code in ToolSet#getStrVsBlock
|
2018-08-10 00:08:29 -05:00 |
|
Brady
|
326d979c0b
|
Clean up PathRenderer
|
2018-08-09 20:25:43 -05:00 |
|
Leijurv
|
e6494cdf53
|
hell merge
|
2018-08-09 16:44:41 -07:00 |
|
Leijurv
|
f4f67d77b6
|
more optim
|
2018-08-09 16:37:56 -07:00 |
|
Leijurv
|
71c36a7b0b
|
render optim
|
2018-08-09 16:37:08 -07:00 |
|
Brady
|
9fd207040e
|
Fix unnecessary unboxing/reboxing of Floats in Rotation
|
2018-08-09 18:26:17 -05:00 |
|
Brady
|
4ea4e5fa43
|
Simplify LookBehaviorUtils's reachableCenter method
|
2018-08-09 18:24:46 -05:00 |
|
Brady
|
ef3c9999c8
|
LookBehaviorUtils cleanups
|
2018-08-09 17:07:35 -05:00 |
|
Brady
|
80ef73c279
|
Move path rendering methods to new class
|
2018-08-09 16:48:10 -05:00 |
|
Brady
|
2b6d86dcdd
|
Move fromAngleAndDirection to GoalXZ
|
2018-08-09 16:35:42 -05:00 |
|
Brady
|
4d32ba131a
|
Fix deprecation warning
|
2018-08-09 16:05:14 -05:00 |
|
Leijurv
|
d3891a8f11
|
don't render parts of the path you've already finished
|
2018-08-09 13:08:56 -07:00 |
|
Leijurv
|
28ee485a87
|
render the same movement many times in a row as just one longer line
|
2018-08-09 13:03:13 -07:00 |
|
Leijurv
|
a1dc98589c
|
fixed descend into water
|
2018-08-09 12:53:34 -07:00 |
|
Brady
|
f55686295c
|
Remove redundant inheritance of Helper in PathExecutor
|
2018-08-08 23:13:36 -05:00 |
|
Leijurv
|
a6b5d423d5
|
Merge branch 'master' of github.com:cabaletta/baritone
|
2018-08-08 17:04:06 -07:00 |
|
Leijurv
|
ea10c136c8
|
better output
|
2018-08-08 17:04:01 -07:00 |
|
Brady
|
f7037bf775
|
Some general cleanups to goal implementations
|
2018-08-08 18:55:20 -05:00 |
|
Leijurv
|
1f5874876b
|
don't pick up the water before landing
|
2018-08-08 16:07:08 -07:00 |
|
Leijurv
|
64ecbe20bf
|
select the bucket
|
2018-08-08 16:02:29 -07:00 |
|
Leijurv
|
879e2135e6
|
look at same coord as later location check
|
2018-08-08 16:01:35 -07:00 |
|
Leijurv
|
0bf9567833
|
it returns so no else needed
|
2018-08-08 16:00:54 -07:00 |
|
Leijurv
|
c23ed73321
|
unbraced ifs are a crime
|
2018-08-08 16:00:04 -07:00 |
|
Leijurv
|
e131734657
|
todo
|
2018-08-08 15:59:29 -07:00 |
|
Leijurv
|
0ba018388a
|
optim
|
2018-08-08 15:56:13 -07:00 |
|
Leijurv
|
24496d1de7
|
fixed crucial bug that prevented you from falling all the way to bedrock
|
2018-08-08 15:55:18 -07:00 |
|
Leijurv
|
6148166f71
|
optim
|
2018-08-08 15:55:04 -07:00 |
|
Howard Stark
|
9f803bc185
|
Fix target rotation logic
|
2018-08-08 15:54:20 -07:00 |
|
Leijurv
|
3023a5b4f6
|
lol
|
2018-08-08 15:53:28 -07:00 |
|
Leijurv
|
cbdb4fb5ea
|
fix bucket pathfind issue
|
2018-08-08 15:41:58 -07:00 |
|
Leijurv
|
c6998198a2
|
efficiency
|
2018-08-08 15:38:17 -07:00 |
|
Leijurv
|
38afa1b63c
|
helper for 0.5 center
|
2018-08-08 15:31:41 -07:00 |
|
Leijurv
|
b1462d5649
|
even if holding a bucket, landing in water means done
|
2018-08-08 15:27:14 -07:00 |
|
Howard Stark
|
04571426fe
|
Pick up water from bucket during fall
|
2018-08-08 14:44:16 -07:00 |
|
Howard Stark
|
f4e4b23054
|
Change water bucket item stack name
|
2018-08-08 14:22:13 -07:00 |
|
Brady
|
8de0d0ccd3
|
Replace water bucket stack creation with a constant value
|
2018-08-08 16:19:47 -05:00 |
|
Howard Stark
|
18431d78e3
|
Refactor moveTowards to be more stateful
|
2018-08-08 12:51:04 -07:00 |
|
Howard Stark
|
174f84da73
|
Prevent damaging falls in the Nether
|
2018-08-08 12:33:44 -07:00 |
|
Brady
|
db01331560
|
Remove arbitrary old Minebot hooks
|
2018-08-08 03:37:29 -05:00 |
|
Brady
|
ebde6f26e9
|
Created MemoryBehavior
Includes basic memory of inventories that have been interacted with.
|
2018-08-08 03:35:29 -05:00 |
|
Brady
|
6a13e2da64
|
Fix my inability to replace template members
|
2018-08-07 23:15:22 -05:00 |
|
Brady
|
27f7b5a3cc
|
Add GNU General Public License v3
|
2018-08-07 22:16:53 -05:00 |
|
Brady
|
27d686674e
|
Clean up connected position code
|
2018-08-07 22:03:41 -05:00 |
|
Brady
|
3f7b552577
|
Cached Chunk Path Finding
|
2018-08-07 19:41:13 -05:00 |
|
Brady
|
b5ddd17131
|
Clean up angle calculation
|
2018-08-07 19:36:51 -05:00 |
|
Brady
|
adb6904d53
|
Replace ToolSet parameter in cost calculation with CalculationContext
|
2018-08-07 16:36:32 -05:00 |
|
Brady
|
fc082f42e7
|
General cleanups to the movement system.
|
2018-08-07 16:14:36 -05:00 |
|
Leijurv
|
732ab5273c
|
maybe fix
|
2018-08-07 08:13:51 -07:00 |
|
Leijurv
|
a2b867bf39
|
reduced drowning
|
2018-08-07 08:09:27 -07:00 |
|
Leijurv
|
6dd43372f1
|
when a movement ends, clear all inputs, not just the ones it set on
|
2018-08-07 08:05:18 -07:00 |
|
Leijurv
|
f9a819b6a5
|
fix random traverse sprinting
|
2018-08-07 08:01:26 -07:00 |
|
Leijurv
|
1210db5d37
|
fixed diagonal movement destination
|
2018-08-07 08:01:17 -07:00 |
|
Leijurv
|
8516eab043
|
MovementDiagonal
|
2018-08-07 07:52:49 -07:00 |
|
Leijurv
|
42749f2325
|
add thisway
|
2018-08-07 07:47:37 -07:00 |
|
Leijurv
|
b5a6112bde
|
fixed fall detection
|
2018-08-07 07:39:55 -07:00 |
|
Howard Stark
|
b7eaf881a0
|
Clean falling movement generation
|
2018-08-07 06:41:45 -07:00 |
|
Howard Stark
|
e30405c0ca
|
Simplify fall logic and move methods
|
2018-08-07 06:16:38 -07:00 |
|
Brady
|
8b63a3adad
|
Fixed cached chunks not loading from file properly
|
2018-08-07 01:11:49 -05:00 |
|
Brady
|
f047dd08b0
|
Fix bad block lookups with cached chunks
|
2018-08-07 00:48:02 -05:00 |
|
Leijurv
|
5cdacb4939
|
continuous pathfinding and clearing
|
2018-08-06 21:07:15 -07:00 |
|
Leijurv
|
6e0df6e9fd
|
ladder descend works
|
2018-08-06 20:54:58 -07:00 |
|
Leijurv
|
d0708992d4
|
must use 0.5 instead of bounding box center for descending ladders
|
2018-08-06 20:52:19 -07:00 |
|
Leijurv
|
9e8154dd5e
|
Merge branch 'master' of github.com:cabaletta/baritone
|
2018-08-06 19:52:41 -07:00 |
|
Leijurv
|
703c3b766b
|
water drop works
|
2018-08-06 19:48:09 -07:00 |
|
Brady
|
3f81453622
|
Added packet send and receive listeners
|
2018-08-06 21:41:17 -05:00 |
|
Leijurv
|
beb56dca5b
|
merge
|
2018-08-06 19:31:10 -07:00 |
|
Leijurv
|
1d0c71d2b8
|
descend lookback is pretty much fixed
|
2018-08-06 19:30:12 -07:00 |
|
Brady
|
67f5d22280
|
Change isFlowing parameter to BlockPos for 1.13 changes
|
2018-08-06 20:25:46 -05:00 |
|
Brady
|
e4492b654d
|
Fix a couple instances of redundant IBlockState parameters
|
2018-08-06 20:18:16 -05:00 |
|
Brady
|
70dfb40e5f
|
Create constant for throwaway items
|
2018-08-06 19:50:39 -05:00 |
|
Brady
|
1beff941d2
|
Add fallback item constant to ToolSet
|
2018-08-06 19:43:20 -05:00 |
|
Howard Stark
|
24cbb5e149
|
Fix location of method
|
2018-08-06 17:34:49 -07:00 |
|
Brady
|
5b3eb5a375
|
Add rotation method to respect relative angles
|
2018-08-06 19:16:33 -05:00 |
|
Howard Stark
|
207947f7dd
|
Working MovementFall
|
2018-08-06 17:10:28 -07:00 |
|
Leijurv
|
a806eaaca7
|
disable sprinting for now
|
2018-08-06 17:01:28 -07:00 |
|
Leijurv
|
8eaa64148b
|
Merge branch 'master' of github.com:cabaletta/baritone
|
2018-08-06 16:58:10 -07:00 |
|
Leijurv
|
c6bee3addb
|
even more mega smooth
|
2018-08-06 16:58:06 -07:00 |
|
Brady
|
1332dd573e
|
Fix onPlayerUpdate not being called
|
2018-08-06 18:56:57 -05:00 |
|
Leijurv
|
d8a99f8459
|
replaced
|
2018-08-06 16:12:41 -07:00 |
|
Leijurv
|
34bedb58c7
|
merge
|
2018-08-06 16:10:05 -07:00 |
|
Leijurv
|
2cbf8fff9b
|
render improvements
|
2018-08-06 16:09:28 -07:00 |
|
Howard Stark
|
d357a48710
|
Add cost-only MovementFall
|
2018-08-06 16:07:54 -07:00 |
|
Howard Stark
|
6ecc928039
|
MovementDescend update properly sets status
|
2018-08-06 16:07:24 -07:00 |
|
Howard Stark
|
5e665554ea
|
Relocate MovementHelper and Movement utility methods
|
2018-08-06 16:06:18 -07:00 |
|
Leijurv
|
4caf6a8265
|
traverse block placing and rendering
|
2018-08-06 15:53:35 -07:00 |
|
Howard Stark
|
1a33d9462d
|
Fix unneeded method call on BlockStateInterface internals
|
2018-08-06 15:52:12 -07:00 |
|
Howard Stark
|
0fd11f80f5
|
Rename Movements
|
2018-08-06 15:23:08 -07:00 |
|
Howard Stark
|
1397b137ae
|
Explode MovementHelper methods into more fitting places
|
2018-08-06 14:32:54 -07:00 |
|
Leijurv
|
ee4ed0cc65
|
MovementFall
|
2018-08-06 14:04:55 -07:00 |
|
Leijurv
|
4fa64059af
|
Merge branch 'master' of github.com:cabaletta/baritone
|
2018-08-06 13:51:13 -07:00 |
|
Leijurv
|
233f1d9e3e
|
if already looking at the block, no need to change rotation
|
2018-08-06 13:50:38 -07:00 |
|
Howard Stark
|
a4ccfe50a7
|
Add TickEvent typecheck
|
2018-08-06 13:07:30 -07:00 |
|
Howard Stark
|
f320c6710a
|
Fix instant crash on mainmenu
|
2018-08-06 15:54:06 -04:00 |
|
Leijurv
|
3eef5e2972
|
undo
|
2018-08-06 11:48:30 -07:00 |
|
Leijurv
|
25663c54e7
|
more binary heap performance optims
|
2018-08-06 08:54:13 -07:00 |
|
Leijurv
|
dff3e1efe5
|
sanity checks in pathfinder
|
2018-08-06 08:42:26 -07:00 |
|
Leijurv
|
d884c2dea8
|
comment
|
2018-08-06 08:34:08 -07:00 |
|
Leijurv
|
0f37e214aa
|
MovementDescend
|
2018-08-06 08:27:50 -07:00 |
|
Leijurv
|
16e31fee88
|
numNodes debug output
|
2018-08-06 07:14:20 -07:00 |
|
Leijurv
|
95086bdcb4
|
slowpath option
|
2018-08-06 07:01:25 -07:00 |
|
Brady
|
5964ac60b4
|
Restrict LookBehavior constructor
|
2018-08-06 03:28:57 -05:00 |
|
Brady
|
e27724aca5
|
findPath doesn't throw an exception
|
2018-08-06 03:23:40 -05:00 |
|
Brady
|
e41a04a0d3
|
Fix BufferBuilder locals that were incorrectly named
|
2018-08-06 02:48:42 -05:00 |
|
Brady
|
e8149f166f
|
Utilize Optional return types where mostly applicable
|
2018-08-06 02:21:47 -05:00 |
|
Brady
|
091c19ca72
|
Fix possible NullPointerExceptions caused by last commit
Silly Brady forgot how Optional works!
|
2018-08-05 23:45:50 -05:00 |
|
Brady
|
23db615695
|
Clean up Optional bad practices
|
2018-08-05 23:42:17 -05:00 |
|
Brady
|
aa635360a2
|
Fixed gay comment 16x16 regions = bad
|
2018-08-05 21:13:59 -05:00 |
|
Leijurv
|
0a8fb574b5
|
don't jump on air anymore
|
2018-08-05 22:09:29 -04:00 |
|
Howard Stark
|
b96ee346f9
|
Fix failed path cancellation
|
2018-08-05 22:08:23 -04:00 |
|
Howard Stark
|
586024b57e
|
Fix improper indice check on blocks to break
|
2018-08-05 22:07:13 -04:00 |
|
Leijurv
|
3b88cd319f
|
fix
|
2018-08-05 22:05:26 -04:00 |
|
Leijurv
|
cfc222a5db
|
fixed
|
2018-08-05 22:04:14 -04:00 |
|
Leijurv
|
3b1ceea211
|
whoops
|
2018-08-05 22:02:56 -04:00 |
|
Leijurv
|
603b33277c
|
player, not center of player feet
|
2018-08-05 22:00:37 -04:00 |
|
Howard Stark
|
a35a6409ab
|
Invert check on Movement passability checkC
|
2018-08-05 21:57:53 -04:00 |
|
Howard Stark
|
2f06857858
|
Pathing is functioning
|
2018-08-05 21:52:55 -04:00 |
|
Leijurv
|
5b96e6cd57
|
target rotation for traverse and ascend
|
2018-08-05 21:25:25 -04:00 |
|
Howard Stark
|
785e5377e6
|
Clean up Movement input behavior
|
2018-08-05 21:17:54 -04:00 |
|
Leijurv
|
988124e444
|
almost works
|
2018-08-05 21:17:04 -04:00 |
|
Howard Stark
|
fedbe724ef
|
Update status when movement is prepared
|
2018-08-05 21:00:36 -04:00 |
|
Howard Stark
|
e9fedef203
|
Switch from Float Tuple to Rotation
|
2018-08-05 20:54:30 -04:00 |
|
Howard Stark
|
3c6415d486
|
Fix target creation of Movement superclass
|
2018-08-05 20:50:59 -04:00 |
|