Leijurv
25663c54e7
more binary heap performance optims
2018-08-06 08:54:13 -07:00
Leijurv
dff3e1efe5
sanity checks in pathfinder
2018-08-06 08:42:26 -07:00
Leijurv
d884c2dea8
comment
2018-08-06 08:34:08 -07:00
Leijurv
0f37e214aa
MovementDescend
2018-08-06 08:27:50 -07:00
Leijurv
16e31fee88
numNodes debug output
2018-08-06 07:14:20 -07:00
Leijurv
95086bdcb4
slowpath option
2018-08-06 07:01:25 -07:00
Brady
5964ac60b4
Restrict LookBehavior constructor
2018-08-06 03:28:57 -05:00
Brady
e27724aca5
findPath doesn't throw an exception
2018-08-06 03:23:40 -05:00
Brady
e41a04a0d3
Fix BufferBuilder locals that were incorrectly named
2018-08-06 02:48:42 -05:00
Brady
e8149f166f
Utilize Optional return types where mostly applicable
2018-08-06 02:21:47 -05:00
Brady
091c19ca72
Fix possible NullPointerExceptions caused by last commit
...
Silly Brady forgot how Optional works!
2018-08-05 23:45:50 -05:00
Brady
23db615695
Clean up Optional bad practices
2018-08-05 23:42:17 -05:00
Brady
aa635360a2
Fixed gay comment 16x16 regions = bad
2018-08-05 21:13:59 -05:00
Leijurv
0a8fb574b5
don't jump on air anymore
2018-08-05 22:09:29 -04:00
Howard Stark
b96ee346f9
Fix failed path cancellation
2018-08-05 22:08:23 -04:00
Howard Stark
586024b57e
Fix improper indice check on blocks to break
2018-08-05 22:07:13 -04:00
Leijurv
3b88cd319f
fix
2018-08-05 22:05:26 -04:00
Leijurv
cfc222a5db
fixed
2018-08-05 22:04:14 -04:00
Leijurv
3b1ceea211
whoops
2018-08-05 22:02:56 -04:00
Leijurv
603b33277c
player, not center of player feet
2018-08-05 22:00:37 -04:00
Howard Stark
a35a6409ab
Invert check on Movement passability checkC
2018-08-05 21:57:53 -04:00
Howard Stark
2f06857858
Pathing is functioning
2018-08-05 21:52:55 -04:00
Leijurv
5b96e6cd57
target rotation for traverse and ascend
2018-08-05 21:25:25 -04:00
Howard Stark
785e5377e6
Clean up Movement input behavior
2018-08-05 21:17:54 -04:00
Leijurv
988124e444
almost works
2018-08-05 21:17:04 -04:00
Howard Stark
fedbe724ef
Update status when movement is prepared
2018-08-05 21:00:36 -04:00
Howard Stark
e9fedef203
Switch from Float Tuple to Rotation
2018-08-05 20:54:30 -04:00
Howard Stark
3c6415d486
Fix target creation of Movement superclass
2018-08-05 20:50:59 -04:00
Leijurv
84aeca710e
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-05 20:48:26 -04:00
Leijurv
67b9532f99
🅱️ erge
2018-08-05 20:48:02 -04:00
Howard Stark
34dd0f985f
Change visibility on LookBehaviorUtils intenal methods
2018-08-05 20:42:46 -04:00
Howard Stark
c1d61a63ae
Finish Behavior simple implementation
2018-08-05 20:37:42 -04:00
Leijurv
bda2ef8269
ascend cost
2018-08-05 20:27:45 -04:00
Leijurv
2edc7327ab
IDIOTT
2018-08-05 20:08:41 -04:00
Leijurv
6dddb2e895
merge
2018-08-05 20:07:24 -04:00
Brady
9e9ad16686
Fix another typo
2018-08-05 19:00:45 -05:00
Brady
cc0cd7b270
Fix onTick signature in PathingBehavior
2018-08-05 18:57:50 -05:00
Brady
8ef9f9db70
Minor clean ups in PathingBehavior
2018-08-05 18:57:22 -05:00
Howard Stark
379d358408
Add EventTick w/ state guarantees
2018-08-05 19:50:51 -04:00
Brady
89189c532e
Make Helper#world return WorldClient instead of World
2018-08-05 18:41:57 -05:00
Brady
19e5784af9
Fix typo lol
2018-08-05 18:40:10 -05:00
Howard Stark
956e212e39
Change LookBehavior target initialization location
2018-08-05 19:26:31 -04:00
Howard Stark
68874751da
Remove misleading LookBehaviorUtil method
2018-08-05 19:23:51 -04:00
Leijurv
3201766617
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-05 19:21:48 -04:00
Howard Stark
7a21ef423a
Add untested LookBehavior and related utils
2018-08-05 19:20:48 -04:00
Leijurv
98f94f0a81
slowpath rendering
2018-08-05 18:53:11 -04:00
Leijurv
e7c27e04ac
rudimentary path rendering
2018-08-05 18:38:11 -04:00
Leijurv
3dea7eb4f3
insanity check
2018-08-05 18:38:01 -04:00
Leijurv
4cbf20922c
pathing frame listener
2018-08-05 17:48:10 -04:00
Leijurv
c1306ab8bf
bugfix
2018-08-05 17:20:55 -04:00
Leijurv
10212601c8
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-05 17:16:49 -04:00
Leijurv
f252e20dfe
peephole optimization
2018-08-05 17:16:16 -04:00
Brady
cb09af571a
Create object for render event containing partial ticks
2018-08-05 14:42:46 -05:00
Leijurv
d74660f7e5
optimized
2018-08-05 12:03:36 -04:00
Leijurv
a858882f02
performance optim
2018-08-05 11:50:23 -04:00
Leijurv
8ee641f310
fix a* implementation by adding decrease-key operation to heap implementations
2018-08-05 11:37:14 -04:00
Leijurv
3072142513
don't read empty chunks
2018-08-05 10:06:20 -04:00
Leijurv
54c79a3330
not everyone uses windoze with backslash path separators
2018-08-05 09:32:09 -04:00
Leijurv
2769f93f71
streams
2018-08-05 09:30:42 -04:00
Leijurv
6b0bc568de
privatized
2018-08-05 09:24:40 -04:00
Brady
cc29bd16e7
Clean up mixin configuration
2018-08-05 00:25:58 -05:00
Brady
34ead03432
Call the player update event
2018-08-05 00:25:08 -05:00
Brady
89a9923185
Repackage the Pathing behavior to impl
2018-08-05 00:15:18 -05:00
Brady
12aeab4943
Fix conflicting files
2018-08-04 23:44:42 -05:00
Brady
10c847074a
Initial Chunk Caching Commit
...
The actual code to run is commented out in GameEventHandler, uncomment for testing.
2018-08-04 23:42:58 -05:00
Leijurv
4fc74a85c1
some glue
2018-08-04 23:28:32 -04:00
Leijurv
b1ced3fe84
refactor
2018-08-04 23:25:14 -04:00
Leijurv
72c69eb962
openset refactor
2018-08-04 23:19:32 -04:00
Howard Stark
5a573f52bf
Remove implementation of IMovement
2018-08-04 23:01:38 -04:00
Howard Stark
4608086656
Add player update injection
2018-08-04 22:58:32 -04:00
Howard Stark
9bda792a3e
Add render pass game event
2018-08-04 21:55:38 -04:00
Howard Stark
89a64a375e
Add EntityRenderer renderWorldPass injection
2018-08-04 21:27:34 -04:00
Leijurv
d3a2238493
better falling costs
2018-08-04 18:28:36 -04:00
Howard Stark
84d9a9bf35
Update reference to proper state variable
2018-08-04 18:21:09 -04:00
Howard Stark
1bc2e6fe7a
Fix enough to compile
2018-08-04 18:18:32 -04:00
Leijurv
d061f759b5
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-04 15:54:00 -04:00
Leijurv
fd5fc0f7f7
path execution
2018-08-04 15:53:50 -04:00
Howard Stark
d36b254ccc
Small changes
2018-08-04 15:39:03 -04:00
Leijurv
13f9e169f0
lambdas are hard
2018-08-04 15:31:52 -04:00
Leijurv
e2030eeba9
try with resources
2018-08-04 13:34:50 -04:00
Brady
d6b3d57560
Create GZIP compression util class
2018-08-03 22:48:47 -07:00
Leijurv
9dc1f2abab
helpers and optimizations
2018-08-03 22:14:50 -04:00
Brady
8250338210
Remove cached chunk development code
2018-08-03 13:32:54 -07:00
Brady
3d0d73a5ca
Refactored IOpenSet implementations
2018-08-03 13:31:33 -07:00
Leijurv
9afcdedf81
javadocs
2018-08-03 12:52:25 -04:00
Leijurv
d382de2b52
moving away from linked list, so remove nextOpen from PathNode
2018-08-03 12:50:09 -04:00
Leijurv
cd2b5d001e
friendship ended with linked list. now binary heap is my best friend.
2018-08-03 11:54:29 -04:00
Leijurv
b6d40785a1
path finding
2018-08-03 09:55:17 -04:00
Brady
ed6a65891a
Register unregistered Mixin
2018-08-03 01:46:49 -07:00
Brady
b8817f2929
Fix ChunkEvent Y->Z and add POPULATE Type
2018-08-03 01:03:36 -07:00
Brady
35a60d5ed7
Pathing code cleanups, javadoc updates, etc.
2018-08-03 00:51:10 -07:00
Leijurv
33ab4af3a3
comments
2018-08-03 01:14:33 -04:00
Leijurv
9bd94fc8d2
move in more helpers
2018-08-03 01:06:49 -04:00
Brady
b3410ab5d0
Add ending double quote in google doc url
2018-08-02 22:06:06 -07:00
Brady
82ea42ee4c
Create a see tag for google doc in javadocs
2018-08-02 21:55:53 -07:00
Leijurv
df36227fe4
started on path finder porting
2018-08-03 00:50:45 -04:00
Leijurv
d3c6e1bac1
arraylist not linkedlist
2018-08-03 00:07:01 -04:00
Brady
77f6e1c6c4
General cleanups to path calculation
2018-08-02 20:48:39 -07:00
Howard Stark
5537954180
Make myself not incompetent (Incomplete)
2018-08-02 23:41:16 -04:00
Howard Stark
f6f057c8cb
Refactoring
2018-08-02 23:40:27 -04:00
Leijurv
1f9dadce39
break and place
2018-08-02 23:30:35 -04:00
Leijurv
71d4379316
action to movement
2018-08-02 18:35:36 -04:00
Howard Stark
49cc61d2ca
Updated movement naming
2018-08-02 17:28:35 -04:00
Howard Stark
7eae7a86b5
Remove references to null Helper player
2018-08-02 17:19:49 -04:00
Leijurv
471c170884
implement getSrc and getDest
2018-08-02 14:12:56 -04:00
Leijurv
e051ac12b5
unmodifiableList in Path return
2018-08-02 14:06:58 -04:00
Leijurv
47c7413215
sanity check
2018-08-02 14:05:47 -04:00
Leijurv
13d9ba2f87
updated comment
2018-08-02 14:04:20 -04:00
Brady
e7fcd32440
Fix another block constant check
2018-08-02 10:57:11 -07:00
Brady
1bfabdf66b
Fix possible NPE warning
2018-08-02 10:56:26 -07:00
Brady
9ce1b9250f
Fix the isFlowing check
2018-08-02 10:55:43 -07:00
Leijurv
5cd8a958e1
I was overthinking that.
2018-08-02 13:54:36 -04:00
Leijurv
0f74141d23
toolset introduction
2018-08-02 13:49:31 -04:00
Leijurv
ee5d382693
action world helper and replacement with actions
2018-08-02 13:25:46 -04:00
Leijurv
38e358b077
path
2018-08-02 11:07:10 -04:00
Howard Stark
36d3ab9e1d
Make Action more robust
2018-08-02 10:59:51 -04:00
Leijurv
c86ee0f1bc
calc refactor
2018-08-02 10:51:42 -04:00
Leijurv
b29b66a19c
more pathing
2018-08-02 10:48:22 -04:00
Leijurv
8c8ce9cd5e
path stuff
2018-08-02 10:01:34 -04:00
Leijurv
a60b398b0c
getOrDefault instead of custom hashmap
2018-08-02 09:23:56 -04:00
Leijurv
bf569f6f66
am i verified now
2018-08-02 09:04:03 -04:00
Howard Stark
927c7f21b6
Create better example action
2018-08-02 04:22:09 -04:00
Howard Stark
f0488b24dd
Add features to Action scaffolding
2018-08-02 04:15:51 -04:00
Howard Stark
cb238ec130
Add default-value HashMap
2018-08-02 04:04:44 -04:00
Brady
b6b67fdd71
Create ChunkEvent
2018-08-02 00:45:15 -07:00
Brady
e0fe323039
Clean up goal check in GoalComposite
...
We're not going to check if the player has reached their goal literally hundreds of thousands of times consecutively so using a stream will not heavily impact performance.
2018-08-02 00:31:55 -07:00
Brady
f0c45260c6
Some general cleanups
2018-08-02 00:18:18 -07:00
Howard Stark
854e67b9a8
Call default constructor in ActionAscend
2018-08-02 03:15:42 -04:00
Howard Stark
cda55b8ac7
Better define Action scope and functionality
2018-08-02 03:14:06 -04:00
Brady
3f1137b5a6
Remove all of the gross license header notices
2018-08-01 21:52:59 -07:00
Brady
2e19023357
Clean up some goal constructors
2018-08-01 21:50:48 -07:00
Brady
ef938304f0
Remove unnecessary usage of Reflections
2018-08-01 21:48:33 -07:00
Brady
ae59f0606d
Fix uninitialized beahvior list
2018-08-01 21:41:36 -07:00
Brady
774b906d19
Change ActionCosts to be an interface
2018-08-01 21:27:11 -07:00
Leijurv
f5c2c40c79
add back GoalBlock toString
2018-08-02 00:25:06 -04:00
Brady
3ddc5ad115
Fix all old code refs in Goal classes
2018-08-01 21:22:40 -07:00
Leijurv
46f76df2af
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-02 00:19:18 -04:00
Leijurv
af84ebcea5
hurts my eyes
2018-08-02 00:19:13 -04:00
Howard Stark
07a4e9221c
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-02 00:08:09 -04:00
Howard Stark
2ee6802414
Begin movement/action rewrite
2018-08-02 00:07:55 -04:00
Leijurv
8445b29ee1
IPath
2018-08-02 00:04:14 -04:00
Leijurv
a5a4fbd6af
WHAT
2018-08-01 23:33:22 -04:00
Leijurv
8837810e63
what
2018-08-01 23:30:12 -04:00
Howard Stark
37be3908c7
Refactor pathfinding => pathing
2018-08-01 23:27:41 -04:00
Howard Stark
e4fa043c8c
Refactor pathfinding => pathing
2018-08-01 23:27:14 -04:00
Howard Stark
a6d5d608e4
Start impl. of new action system
2018-08-01 23:26:43 -04:00
Leijurv
bd9b1e1102
refactor
2018-08-01 23:17:10 -04:00
Leijurv
af5b01ddf3
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-01 23:13:53 -04:00
Leijurv
6956bcac2d
reintroduce goals (with javadocs)
2018-08-01 23:13:48 -04:00
Brady
42fd04e329
Initial Behavior system commit.
...
Still needs some work, just getting this in the repo!
2018-08-01 20:10:19 -07:00
Brady
a36b223aab
Add an onSendChatMessage event
2018-08-01 18:46:51 -07:00
Brady
28c4636857
Moved the old src to main/java/resources
2018-08-01 18:45:56 -07:00
Brady
6a686d11f3
Fix issue with InputOverrideHandler that could cause while loop holdups
2018-08-01 18:25:23 -07:00
Brady
bc7cd2efcc
Fix custom chat commands not cancelling
2018-08-01 17:07:15 -07:00
Leijurv
94017313a4
updated
2018-08-01 15:27:34 -04:00
Leijurv
93856c2832
aoeu
2018-08-01 15:25:59 -04:00
Leijurv
c68367b865
works
2018-08-01 14:44:19 -04:00
Howard Stark
f12215eac9
Add JUMP keybind injection
2018-08-01 14:35:44 -04:00
Leijurv
2f806823a4
hmm
2018-08-01 14:32:21 -04:00
Leijurv
63c2b682ad
yay
2018-08-01 14:29:44 -04:00
Leijurv
d1e42a9bf0
Merge branch 'master' of github.com:cabaletta/baritone
2018-08-01 14:14:14 -04:00
Leijurv
3a6178513b
aoeu
2018-08-01 14:14:06 -04:00
Howard Stark
36bcaa795c
Remove horrifying netbeans compat snippet
2018-08-01 14:08:30 -04:00
Howard Stark
119b1b3aca
Switch to latest mappings
2018-08-01 14:05:35 -04:00
Howard Stark
2c60220e32
Fix config files
2018-08-01 14:05:04 -04:00
Leijurv
7fb426f94d
vec
2018-08-01 13:51:23 -04:00
Leijurv
cc11310cde
ugh
2018-08-01 13:50:15 -04:00
Leijurv
2fdcf8640d
fix
2018-08-01 13:13:02 -04:00
Leijurv
35a7d5d818
first attempt
2018-08-01 13:10:48 -04:00
Leijurv
9201b99853
it builds
2018-08-01 12:48:12 -04:00
Leijurv
f83adb7d81
fixed miner
2018-08-01 12:41:30 -04:00
Leijurv
79b00eea23
fixed movementmanager
2018-08-01 12:38:03 -04:00
Leijurv
be579d03fd
unneeded
2018-08-01 12:37:12 -04:00
Leijurv
ee0e47e0e2
fixed pathrenderer
2018-08-01 12:35:58 -04:00
Leijurv
c59d8bae7c
lookmanager
2018-08-01 12:31:01 -04:00
Leijurv
5d4ea57503
pathfinding.goals and actions are cleared of errors
2018-08-01 12:20:29 -04:00
Leijurv
4cb05a7979
cleanup
2018-08-01 12:06:09 -04:00
Leijurv
32427075c2
better
2018-08-01 11:59:20 -04:00
Leijurv
379055f926
big move
2018-08-01 11:52:58 -04:00