pollymc/launcher/ui/pages/instance/ShaderPackPage.cpp

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// SPDX-FileCopyrightText: 2023 flowln <flowlnlnln@gmail.com>
//
// SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ShaderPackPage.h"
#include "ui_ExternalResourcesPage.h"
#include "ResourceDownloadTask.h"
#include "minecraft/mod/ShaderPackFolderModel.h"
#include "ui/dialogs/CustomMessageBox.h"
#include "ui/dialogs/ProgressDialog.h"
#include "ui/dialogs/ResourceDownloadDialog.h"
ShaderPackPage::ShaderPackPage(MinecraftInstance* instance, std::shared_ptr<ShaderPackFolderModel> model, QWidget* parent)
: ExternalResourcesPage(instance, model, parent)
{
ui->actionDownloadItem->setText(tr("Download shaders"));
ui->actionDownloadItem->setToolTip(tr("Download shaders from online platforms"));
ui->actionDownloadItem->setEnabled(true);
connect(ui->actionDownloadItem, &QAction::triggered, this, &ShaderPackPage::downloadShaders);
ui->actionsToolbar->insertActionBefore(ui->actionAddItem, ui->actionDownloadItem);
ui->actionViewConfigs->setVisible(false);
}
void ShaderPackPage::downloadShaders()
{
if (!m_controlsEnabled)
return;
if (m_instance->typeName() != "Minecraft")
return; // this is a null instance or a legacy instance
ResourceDownload::ShaderPackDownloadDialog mdownload(this, std::static_pointer_cast<ShaderPackFolderModel>(m_model), m_instance);
if (mdownload.exec()) {
auto tasks = new ConcurrentTask(this);
connect(tasks, &Task::failed, [this, tasks](QString reason) {
CustomMessageBox::selectable(this, tr("Error"), reason, QMessageBox::Critical)->show();
tasks->deleteLater();
});
connect(tasks, &Task::aborted, [this, tasks]() {
CustomMessageBox::selectable(this, tr("Aborted"), tr("Download stopped by user."), QMessageBox::Information)->show();
tasks->deleteLater();
});
connect(tasks, &Task::succeeded, [this, tasks]() {
QStringList warnings = tasks->warnings();
if (warnings.count())
CustomMessageBox::selectable(this, tr("Warnings"), warnings.join('\n'), QMessageBox::Warning)->show();
tasks->deleteLater();
});
for (auto& task : mdownload.getTasks()) {
tasks->addTask(task);
}
ProgressDialog loadDialog(this);
loadDialog.setSkipButton(true, tr("Abort"));
loadDialog.execWithTask(tasks);
m_model->update();
}
}