pollymc/launcher/ui/dialogs/CopyInstanceDialog.h

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/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDialog>
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#include "BaseVersion.h"
#include <BaseInstance.h>
class BaseInstance;
namespace Ui
{
class CopyInstanceDialog;
}
class CopyInstanceDialog : public QDialog
{
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Q_OBJECT
public:
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explicit CopyInstanceDialog(InstancePtr original, QWidget *parent = 0);
~CopyInstanceDialog();
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void updateDialogState();
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QString instName() const;
QString instGroup() const;
QString iconKey() const;
bool shouldCopySaves() const;
bool shouldKeepPlaytime() const;
bool shouldCopyGameOptions() const;
bool shouldCopyResourcePacks() const;
bool shouldCopyShaderPacks() const;
bool shouldCopyServers() const;
bool shouldCopyMods() const;
private
slots:
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void on_iconButton_clicked();
void on_instNameTextBox_textChanged(const QString &arg1);
void on_copySavesCheckbox_stateChanged(int state);
void on_keepPlaytimeCheckbox_stateChanged(int state);
void on_copyGameOptionsCheckbox_stateChanged(int state);
void on_copyResPacksCheckbox_stateChanged(int state);
void on_copyShaderPacksCheckbox_stateChanged(int state);
void on_copyServersCheckbox_stateChanged(int state);
void on_copyModsCheckbox_stateChanged(int state);
private:
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Ui::CopyInstanceDialog *ui;
QString InstIconKey;
InstancePtr m_original;
bool m_copySaves = true;
bool m_keepPlaytime = true;
bool m_copyGameOptions = true;
bool m_copyResourcePacks = true;
bool m_copyShaderPacks = true;
bool m_copyServers = true;
bool m_copyMods = true;
};