From 825ef52dd54f6c2f6534c7f6d102da91b05c1749 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Mon, 6 Dec 2021 20:16:13 +0100 Subject: [PATCH] NOISSUE fix up some corner cases around migrating accounts --- launcher/minecraft/auth/AccountList.cpp | 27 ++++++++++++++++++------- 1 file changed, 20 insertions(+), 7 deletions(-) diff --git a/launcher/minecraft/auth/AccountList.cpp b/launcher/minecraft/auth/AccountList.cpp index c96e8766..ef8b435d 100644 --- a/launcher/minecraft/auth/AccountList.cpp +++ b/launcher/minecraft/auth/AccountList.cpp @@ -89,9 +89,18 @@ QStringList AccountList::profileNames() const { void AccountList::addAccount(const MinecraftAccountPtr account) { + // NOTE: Do not allow adding something that's already there + if(m_accounts.contains(account)) { + return; + } + + // hook up notifications for changes in the account + connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged); + connect(account.get(), &MinecraftAccount::activityChanged, this, &AccountList::accountActivityChanged); + + // override/replace existing account with the same profileId auto profileId = account->profileId(); if(profileId.size()) { - // override/replace existing account with the same profileId auto existingAccount = findAccountByProfileId(profileId); if(existingAccount != -1) { MinecraftAccountPtr existingAccountPtr = m_accounts[existingAccount]; @@ -99,6 +108,8 @@ void AccountList::addAccount(const MinecraftAccountPtr account) if(m_defaultAccount == existingAccountPtr) { m_defaultAccount = account; } + // disconnect notifications for changes in the account being replaced + existingAccountPtr->disconnect(this); emit dataChanged(index(existingAccount), index(existingAccount, columnCount(QModelIndex()) - 1)); onListChanged(); return; @@ -108,8 +119,6 @@ void AccountList::addAccount(const MinecraftAccountPtr account) // if we don't have this profileId yet, add the account to the end int row = m_accounts.count(); beginInsertRows(QModelIndex(), row, row); - connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged); - connect(account.get(), &MinecraftAccount::activityChanged, this, &AccountList::accountActivityChanged); m_accounts.append(account); endInsertRows(); onListChanged(); @@ -126,6 +135,8 @@ void AccountList::removeAccount(QModelIndex index) m_defaultAccount = nullptr; onDefaultAccountChanged(); } + account->disconnect(this); + beginRemoveRows(QModelIndex(), row, row); m_accounts.removeAt(index.row()); endRemoveRows(); @@ -204,6 +215,12 @@ void AccountList::accountActivityChanged(bool active) } if(found) { emit listActivityChanged(); + if(active) { + beginActivity(); + } + else { + endActivity(); + } } } @@ -663,7 +680,6 @@ void AccountList::queueRefresh(QString accountId) { void AccountList::tryNext() { - beginActivity(); while (m_refreshQueue.length()) { auto accountId = m_refreshQueue.front(); m_refreshQueue.pop_front(); @@ -682,7 +698,6 @@ void AccountList::tryNext() { } qDebug() << "RefreshSchedule: Account with with internal ID " << accountId << " not found."; } - endActivity(); // if we get here, no account needed refreshing. Schedule refresh in an hour. m_refreshTimer->start(1000 * 3600); } @@ -690,14 +705,12 @@ void AccountList::tryNext() { void AccountList::authSucceeded() { qDebug() << "RefreshSchedule: Background account refresh succeeded"; m_currentTask.reset(); - endActivity(); m_nextTimer->start(1000 * 20); } void AccountList::authFailed(QString reason) { qDebug() << "RefreshSchedule: Background account refresh failed: " << reason; m_currentTask.reset(); - endActivity(); m_nextTimer->start(1000 * 20); }