From 9d91cd496f6c43ae0098632fe1ba8bf29ac0ba4b Mon Sep 17 00:00:00 2001 From: Jamie Mansfield Date: Thu, 25 Feb 2021 14:34:51 +0000 Subject: [PATCH] NOISSUE Download all mods before writing the instance for modpacks.ch This is prepatory work for implementing jarmods support for modpacks.ch, where we will need to look through files in a directory - which would require that those files are present at such time. This might even fix some weird bugs, maybe - I've not encountered any bugs from how this previously worked, but I feel that what's going on is slightly clearer now. --- .../modpacksch/FTBPackInstallTask.cpp | 78 ++++++++++--------- .../modpacksch/FTBPackInstallTask.h | 1 + 2 files changed, 44 insertions(+), 35 deletions(-) diff --git a/api/logic/modplatform/modpacksch/FTBPackInstallTask.cpp b/api/logic/modplatform/modpacksch/FTBPackInstallTask.cpp index 73b8975a..bbf60912 100644 --- a/api/logic/modplatform/modpacksch/FTBPackInstallTask.cpp +++ b/api/logic/modplatform/modpacksch/FTBPackInstallTask.cpp @@ -76,7 +76,7 @@ void PackInstallTask::onDownloadSucceeded() } m_version = version; - install(); + downloadPack(); } void PackInstallTask::onDownloadFailed(QString reason) @@ -85,6 +85,45 @@ void PackInstallTask::onDownloadFailed(QString reason) emitFailed(reason); } +void PackInstallTask::downloadPack() +{ + setStatus(tr("Downloading mods...")); + + jobPtr.reset(new NetJob(tr("Mod download"))); + for(auto file : m_version.files) { + if(file.serverOnly) continue; + + auto relpath = FS::PathCombine("minecraft", file.path, file.name); + auto path = FS::PathCombine(m_stagingPath, relpath); + + qDebug() << "Will download" << file.url << "to" << path; + auto dl = Net::Download::makeFile(file.url, path); + jobPtr->addNetAction(dl); + } + + connect(jobPtr.get(), &NetJob::succeeded, this, [&]() + { + jobPtr.reset(); + install(); + }); + connect(jobPtr.get(), &NetJob::failed, [&](QString reason) + { + jobPtr.reset(); + + // FIXME: Temporarily ignore file download failures (matching FTB's installer), + // while FTB's data is fucked. + qWarning() << "Failed to download files for modpack: " + reason; + + install(); + }); + connect(jobPtr.get(), &NetJob::progress, [&](qint64 current, qint64 total) + { + setProgress(current, total); + }); + + jobPtr->start(); +} + void PackInstallTask::install() { setStatus(tr("Installing modpack")); @@ -116,45 +155,14 @@ void PackInstallTask::install() components->setComponentVersion("net.fabricmc.fabric-loader", target.version, true); } } + components->saveNow(); - jobPtr.reset(new NetJob(tr("Mod download"))); - for(auto file : m_version.files) { - if(file.serverOnly) continue; - - auto relpath = FS::PathCombine("minecraft", file.path, file.name); - auto path = FS::PathCombine(m_stagingPath, relpath); - - qDebug() << "Will download" << file.url << "to" << path; - auto dl = Net::Download::makeFile(file.url, path); - jobPtr->addNetAction(dl); - } - - connect(jobPtr.get(), &NetJob::succeeded, this, [&]() - { - jobPtr.reset(); - emitSucceeded(); - }); - connect(jobPtr.get(), &NetJob::failed, [&](QString reason) - { - jobPtr.reset(); - - // FIXME: Temporarily ignore file download failures (matching FTB's installer), - // while FTB's data is fucked. - qWarning() << "Failed to download files for modpack: " + reason; - emitSucceeded(); - }); - connect(jobPtr.get(), &NetJob::progress, [&](qint64 current, qint64 total) - { - setProgress(current, total); - }); - - setStatus(tr("Downloading mods...")); - jobPtr->start(); - instance.setName(m_instName); instance.setIconKey(m_instIcon); instanceSettings->resumeSave(); + + emitSucceeded(); } } diff --git a/api/logic/modplatform/modpacksch/FTBPackInstallTask.h b/api/logic/modplatform/modpacksch/FTBPackInstallTask.h index c5a80751..4f7786fd 100644 --- a/api/logic/modplatform/modpacksch/FTBPackInstallTask.h +++ b/api/logic/modplatform/modpacksch/FTBPackInstallTask.h @@ -26,6 +26,7 @@ private slots: void onDownloadFailed(QString reason); private: + void downloadPack(); void install(); private: