diff --git a/launcher/minecraft/MinecraftInstance.cpp b/launcher/minecraft/MinecraftInstance.cpp index 40d56444..1d37224a 100644 --- a/launcher/minecraft/MinecraftInstance.cpp +++ b/launcher/minecraft/MinecraftInstance.cpp @@ -88,6 +88,10 @@ #include "minecraft/gameoptions/GameOptions.h" #include "minecraft/update/FoldersTask.h" +#ifdef Q_OS_LINUX +#include "MangoHud.h" +#endif + #define IBUS "@im=ibus" // all of this because keeping things compatible with deprecated old settings @@ -482,12 +486,22 @@ QProcessEnvironment MinecraftInstance::createLaunchEnvironment() #ifdef Q_OS_LINUX if (settings()->get("EnableMangoHud").toBool() && APPLICATION->capabilities() & Application::SupportsMangoHud) { - auto preload = env.value("LD_PRELOAD", "") + ":libMangoHud_dlsym.so:libMangoHud.so"; - // $LIB/mangohud is a supported lib path by upstream, do not remove - auto lib_path = env.value("LD_LIBRARY_PATH", "") + ":/usr/local/$LIB/mangohud/:/usr/$LIB/mangohud/"; - env.insert("LD_PRELOAD", preload); - env.insert("LD_LIBRARY_PATH", lib_path); + auto preloadList = env.value("LD_PRELOAD").split(QLatin1String(":")); + auto libPaths = env.value("LD_LIBRARY_PATH").split(QLatin1String(":")); + + auto mangoHudLibString = MangoHud::getLibraryString(); + if (!mangoHudLibString.isEmpty()) + { + QFileInfo mangoHudLib(mangoHudLibString); + + // dlsym variant is only needed for OpenGL and not included in the vulkan layer + preloadList << "libMangoHud_dlsym.so" << mangoHudLib.fileName(); + libPaths << mangoHudLib.absolutePath(); + } + + env.insert("LD_PRELOAD", preloadList.join(QLatin1String(":"))); + env.insert("LD_LIBRARY_PATH", libPaths.join(QLatin1String(":"))); env.insert("MANGOHUD", "1"); }