diff --git a/launcher/minecraft/WorldList.cpp b/launcher/minecraft/WorldList.cpp index f6309dbd..dcdbc321 100644 --- a/launcher/minecraft/WorldList.cpp +++ b/launcher/minecraft/WorldList.cpp @@ -26,8 +26,7 @@ WorldList::WorldList(const QString &dir) : QAbstractListModel(), m_dir(dir) { FS::ensureFolderPathExists(m_dir.absolutePath()); - m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs | - QDir::NoSymLinks); + m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs); m_dir.setSorting(QDir::Name | QDir::IgnoreCase | QDir::LocaleAware); m_watcher = new QFileSystemWatcher(this); is_watching = false; diff --git a/launcher/minecraft/legacy/LegacyModList.cpp b/launcher/minecraft/legacy/LegacyModList.cpp index 7301eb8c..e9948ab1 100644 --- a/launcher/minecraft/legacy/LegacyModList.cpp +++ b/launcher/minecraft/legacy/LegacyModList.cpp @@ -22,7 +22,7 @@ LegacyModList::LegacyModList(const QString &dir, const QString &list_file) : m_dir(dir), m_list_file(list_file) { FS::ensureFolderPathExists(m_dir.absolutePath()); - m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs | QDir::NoSymLinks); + m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs); m_dir.setSorting(QDir::Name | QDir::IgnoreCase | QDir::LocaleAware); } diff --git a/launcher/minecraft/mod/ModFolderModel.cpp b/launcher/minecraft/mod/ModFolderModel.cpp index 031eebe5..f0c53c39 100644 --- a/launcher/minecraft/mod/ModFolderModel.cpp +++ b/launcher/minecraft/mod/ModFolderModel.cpp @@ -29,7 +29,7 @@ ModFolderModel::ModFolderModel(const QString &dir) : QAbstractListModel(), m_dir(dir) { FS::ensureFolderPathExists(m_dir.absolutePath()); - m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs | QDir::NoSymLinks); + m_dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs); m_dir.setSorting(QDir::Name | QDir::IgnoreCase | QDir::LocaleAware); m_watcher = new QFileSystemWatcher(this); connect(m_watcher, SIGNAL(directoryChanged(QString)), this, SLOT(directoryChanged(QString)));