diff --git a/README.md b/README.md index 20389ec4..ede8f88f 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ The project uses C++ and Qt5 as the language and base framework. This might seem We can do more, with less, on worse hardware and leave more resources for the game while keeping the launcher running and providing extra features. -If you want to contribute, either talk to us on [Discord](https://discord.gg/0k2zsXGNHs0fE4Wm), [IRC](http://webchat.esper.net/?nick=&channels=MultiMC)(esper.net/#MultiMC) or pick up some item from the github issues [workflowy](https://github.com/MultiMC/MultiMC5/issues) - there is always plenty of ideas around. +If you want to contribute, either talk to us on [Discord](https://discord.gg/multimc), [IRC](http://webchat.esper.net/?nick=&channels=MultiMC)(esper.net/#MultiMC) or pick up some item from the github issues [workflowy](https://github.com/MultiMC/MultiMC5/issues) - there is always plenty of ideas around. ### Building If you want to build MultiMC yourself, check [BUILD.md](BUILD.md) for build instructions. diff --git a/application/MainWindow.cpp b/application/MainWindow.cpp index 24842e4f..1286007d 100644 --- a/application/MainWindow.cpp +++ b/application/MainWindow.cpp @@ -1460,7 +1460,7 @@ void MainWindow::on_actionREDDIT_triggered() void MainWindow::on_actionDISCORD_triggered() { - DesktopServices::openUrl(QUrl("https://discord.gg/0k2zsXGNHs0fE4Wm")); + DesktopServices::openUrl(QUrl("https://discord.gg/multimc")); } void MainWindow::on_actionChangeInstIcon_triggered()