// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
//
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include
#include
#include
class WorldSaveParseTest : public QObject {
Q_OBJECT
private slots:
void test_parseZIP()
{
QString source = QFINDTESTDATA("testdata/WorldSaveParse");
QString zip_ws = FS::PathCombine(source, "minecraft_save_1.zip") ;
WorldSave save { QFileInfo(zip_ws) };
bool valid = WorldSaveUtils::processZIP(save);
QVERIFY(save.saveFormat() == WorldSaveFormat::SINGLE);
QVERIFY(save.saveDirName() == "world_1");
QVERIFY(valid == true);
}
void test_parse_ZIP2()
{
QString source = QFINDTESTDATA("testdata/WorldSaveParse");
QString zip_ws = FS::PathCombine(source, "minecraft_save_2.zip") ;
WorldSave save { QFileInfo(zip_ws) };
bool valid = WorldSaveUtils::processZIP(save);
QVERIFY(save.saveFormat() == WorldSaveFormat::MULTI);
QVERIFY(save.saveDirName() == "world_2");
QVERIFY(valid == true);
}
void test_parseFolder()
{
QString source = QFINDTESTDATA("testdata/WorldSaveParse");
QString folder_ws = FS::PathCombine(source, "minecraft_save_3");
WorldSave save { QFileInfo(folder_ws) };
bool valid = WorldSaveUtils::processFolder(save);
QVERIFY(save.saveFormat() == WorldSaveFormat::SINGLE);
QVERIFY(save.saveDirName() == "world_3");
QVERIFY(valid == true);
}
void test_parseFolder2()
{
QString source = QFINDTESTDATA("testdata/WorldSaveParse");
QString folder_ws = FS::PathCombine(source, "minecraft_save_4");
WorldSave save { QFileInfo(folder_ws) };
bool valid = WorldSaveUtils::process(save);
QVERIFY(save.saveFormat() == WorldSaveFormat::MULTI);
QVERIFY(save.saveDirName() == "world_4");
QVERIFY(valid == true);
}
};
QTEST_GUILESS_MAIN(WorldSaveParseTest)
#include "WorldSaveParse_test.moc"