// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022,2023 Sefa Eyeoglu * Copyright (c) 2023 flowln * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LoggedProcess.h" #include #include #include "MessageLevel.h" LoggedProcess::LoggedProcess(QObject *parent) : QProcess(parent) { // QProcess has a strange interface... let's map a lot of those into a few. connect(this, &QProcess::readyReadStandardOutput, this, &LoggedProcess::on_stdOut); connect(this, &QProcess::readyReadStandardError, this, &LoggedProcess::on_stdErr); connect(this, QOverload::of(&QProcess::finished), this, &LoggedProcess::on_exit); #if QT_VERSION >= QT_VERSION_CHECK(5, 6, 0) // &QProcess::errorOccurred added in 5.6 connect(this, &QProcess::errorOccurred, this, &LoggedProcess::on_error); #else connect(this, QOverload::of(&QProcess::error), this, &LoggedProcess::on_error); #endif connect(this, &QProcess::stateChanged, this, &LoggedProcess::on_stateChange); } LoggedProcess::~LoggedProcess() { if(m_is_detachable) { setProcessState(QProcess::NotRunning); } } QStringList LoggedProcess::reprocess(const QByteArray& data, QTextDecoder& decoder) { auto str = decoder.toUnicode(data); if (!m_leftover_line.isEmpty()) { str.prepend(m_leftover_line); m_leftover_line = ""; } #if QT_VERSION < QT_VERSION_CHECK(5, 14, 0) auto lines = str.remove(QChar::CarriageReturn).split(QChar::LineFeed, QString::SkipEmptyParts); #else auto lines = str.remove(QChar::CarriageReturn).split(QChar::LineFeed, Qt::SkipEmptyParts); #endif if (!str.endsWith(QChar::LineFeed)) m_leftover_line = lines.takeLast(); return lines; } void LoggedProcess::on_stdErr() { auto lines = reprocess(readAllStandardError(), m_err_decoder); emit log(lines, MessageLevel::StdErr); } void LoggedProcess::on_stdOut() { auto lines = reprocess(readAllStandardOutput(), m_out_decoder); emit log(lines, MessageLevel::StdOut); } void LoggedProcess::on_exit(int exit_code, QProcess::ExitStatus status) { // save the exit code m_exit_code = exit_code; // based on state, send signals if (!m_is_aborting) { if (status == QProcess::NormalExit) { //: Message displayed on instance exit emit log({tr("Process exited with code %1.").arg(exit_code)}, MessageLevel::Launcher); changeState(LoggedProcess::Finished); } else { //: Message displayed on instance crashed if(exit_code == -1) emit log({tr("Process crashed.")}, MessageLevel::Launcher); else emit log({tr("Process crashed with exitcode %1.").arg(exit_code)}, MessageLevel::Launcher); changeState(LoggedProcess::Crashed); } } else { //: Message displayed after the instance exits due to kill request emit log({tr("Process was killed by user.")}, MessageLevel::Error); changeState(LoggedProcess::Aborted); } } void LoggedProcess::on_error(QProcess::ProcessError error) { switch(error) { case QProcess::FailedToStart: { emit log({tr("The process failed to start.")}, MessageLevel::Fatal); changeState(LoggedProcess::FailedToStart); break; } // we'll just ignore those... never needed them case QProcess::Crashed: case QProcess::ReadError: case QProcess::Timedout: case QProcess::UnknownError: case QProcess::WriteError: break; } } void LoggedProcess::kill() { m_is_aborting = true; QProcess::kill(); } int LoggedProcess::exitCode() const { return m_exit_code; } void LoggedProcess::changeState(LoggedProcess::State state) { if(state == m_state) return; m_state = state; emit stateChanged(m_state); } LoggedProcess::State LoggedProcess::state() const { return m_state; } void LoggedProcess::on_stateChange(QProcess::ProcessState state) { switch(state) { case QProcess::NotRunning: break; // let's not - there are too many that handle this already. case QProcess::Starting: { if(m_state != LoggedProcess::NotRunning) { qWarning() << "Wrong state change for process from state" << m_state << "to" << (int) LoggedProcess::Starting; } changeState(LoggedProcess::Starting); return; } case QProcess::Running: { if(m_state != LoggedProcess::Starting) { qWarning() << "Wrong state change for process from state" << m_state << "to" << (int) LoggedProcess::Running; } changeState(LoggedProcess::Running); return; } } } void LoggedProcess::setDetachable(bool detachable) { m_is_detachable = detachable; }