#pragma once #include #include #include #include #include class WideBar : public QToolBar { Q_OBJECT // Why: so we can enable / disable alt shortcuts in toolbuttons // with toolbuttons using setDefaultAction, theres no alt shortcuts Q_PROPERTY(bool useDefaultAction MEMBER m_use_default_action) public: explicit WideBar(const QString& title, QWidget* parent = nullptr); explicit WideBar(QWidget* parent = nullptr); ~WideBar() override = default; void addAction(QAction* action); void addSeparator(); void insertSpacer(QAction* action); void insertSeparator(QAction* before); void insertActionBefore(QAction* before, QAction* action); void insertActionAfter(QAction* after, QAction* action); void insertWidgetBefore(QAction* before, QWidget* widget); QMenu* createContextMenu(QWidget* parent = nullptr, const QString& title = QString()); void showVisibilityMenu(const QPoint&); void addContextMenuAction(QAction* action); // Ideally we would use a QBitArray for this, but it doesn't support string conversion, // so using it in settings is very messy. [[nodiscard]] QByteArray getVisibilityState() const; void setVisibilityState(QByteArray&&); private: struct BarEntry { enum class Type { None, Action, Separator, Spacer } type = Type::None; QAction* bar_action = nullptr; QAction* menu_action = nullptr; }; auto getMatching(QAction* act) -> QList::iterator; /** Used to distinguish between versions of the WideBar with different actions */ [[nodiscard]] QByteArray getHash() const; [[nodiscard]] bool checkHash(QByteArray const&) const; private: QList m_entries; QList m_context_menu_actions; bool m_use_default_action = false; // Menu to toggle visibility from buttons in the bar std::unique_ptr m_bar_menu = nullptr; enum class MenuState { Fresh, Dirty } m_menu_state = MenuState::Dirty; };