// SPDX-License-Identifier: GPL-3.0-only /* * PrismLauncher - Minecraft Launcher * Copyright (c) 2022 flowln * Copyright (c) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include "QObjectPtr.h" Q_DECLARE_LOGGING_CATEGORY(taskLogC) enum class TaskStepState { Waiting, Running, Failed, Succeeded }; Q_DECLARE_METATYPE(TaskStepState) struct TaskStepProgress { QUuid uid; qint64 current = 0; qint64 total = -1; qint64 old_current = 0; qint64 old_total = -1; QString status = ""; QString details = ""; TaskStepState state = TaskStepState::Waiting; bool isDone() const { return (state == TaskStepState::Failed) || (state == TaskStepState::Succeeded); } }; Q_DECLARE_METATYPE(TaskStepProgress) typedef QList> TaskStepProgressList; class Task : public QObject, public QRunnable { Q_OBJECT public: using Ptr = shared_qobject_ptr; enum class State { Inactive, Running, Succeeded, Failed, AbortedByUser }; public: explicit Task(QObject* parent = 0, bool show_debug_log = true); virtual ~Task() = default; bool isRunning() const; bool isFinished() const; bool wasSuccessful() const; /*! * MultiStep tasks are combinations of multiple tasks into a single logical task. * The main usage of this is in SequencialTask. */ virtual auto isMultiStep() const -> bool { return false; } /*! * Returns the string that was passed to emitFailed as the error message when the task failed. * If the task hasn't failed, returns an empty string. */ QString failReason() const; virtual QStringList warnings() const; virtual bool canAbort() const { return m_can_abort; } auto getState() const -> State { return m_state; } QString getStatus() { return m_status; } QString getDetails() { return m_details; } qint64 getProgress() { return m_progress; } qint64 getTotalProgress() { return m_progressTotal; } virtual auto getStepProgress() const -> TaskStepProgressList { return {}; } QUuid getUid() { return m_uid; } protected: void logWarning(const QString& line); private: QString describe(); signals: void started(); void progress(qint64 current, qint64 total); void finished(); void succeeded(); void aborted(); void failed(QString reason); void status(QString status); void details(QString details); void stepProgress(TaskStepProgress const& task_progress); // /** Emitted when the canAbort() status has changed. */ void abortStatusChanged(bool can_abort); public slots: // QRunnable's interface void run() override { start(); } virtual void start(); virtual bool abort() { if(canAbort()) emitAborted(); return canAbort(); }; void setAbortable(bool can_abort) { m_can_abort = can_abort; emit abortStatusChanged(can_abort); } protected: virtual void executeTask() = 0; protected slots: virtual void emitSucceeded(); virtual void emitAborted(); virtual void emitFailed(QString reason = ""); virtual void propogateStepProgress(TaskStepProgress const& task_progress); public slots: void setStatus(const QString& status); void setDetails(const QString& details); void setProgress(qint64 current, qint64 total); protected: State m_state = State::Inactive; QStringList m_Warnings; QString m_failReason = ""; QString m_status; QString m_details; int m_progress = 0; int m_progressTotal = 100; // TODO: Nuke in favor of QLoggingCategory bool m_show_debug = true; private: // Change using setAbortStatus bool m_can_abort = false; QUuid m_uid; };