// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> // // SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include class WorldSaveParseTest : public QObject { Q_OBJECT private slots: void test_parseZIP() { QString source = QFINDTESTDATA("testdata/WorldSaveParse"); QString zip_ws = FS::PathCombine(source, "minecraft_save_1.zip") ; WorldSave save { QFileInfo(zip_ws) }; bool valid = WorldSaveUtils::processZIP(save); QVERIFY(save.saveFormat() == WorldSaveFormat::SINGLE); QVERIFY(save.saveDirName() == "world_1"); QVERIFY(valid == true); } void test_parse_ZIP2() { QString source = QFINDTESTDATA("testdata/WorldSaveParse"); QString zip_ws = FS::PathCombine(source, "minecraft_save_2.zip") ; WorldSave save { QFileInfo(zip_ws) }; bool valid = WorldSaveUtils::processZIP(save); QVERIFY(save.saveFormat() == WorldSaveFormat::MULTI); QVERIFY(save.saveDirName() == "world_2"); QVERIFY(valid == true); } void test_parseFolder() { QString source = QFINDTESTDATA("testdata/WorldSaveParse"); QString folder_ws = FS::PathCombine(source, "minecraft_save_3"); WorldSave save { QFileInfo(folder_ws) }; bool valid = WorldSaveUtils::processFolder(save); QVERIFY(save.saveFormat() == WorldSaveFormat::SINGLE); QVERIFY(save.saveDirName() == "world_3"); QVERIFY(valid == true); } void test_parseFolder2() { QString source = QFINDTESTDATA("testdata/WorldSaveParse"); QString folder_ws = FS::PathCombine(source, "minecraft_save_4"); WorldSave save { QFileInfo(folder_ws) }; bool valid = WorldSaveUtils::process(save); QVERIFY(save.saveFormat() == WorldSaveFormat::MULTI); QVERIFY(save.saveDirName() == "world_4"); QVERIFY(valid == true); } }; QTEST_GUILESS_MAIN(WorldSaveParseTest) #include "WorldSaveParse_test.moc"