/* Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "AccountListPage.h" #include "ui_AccountListPage.h" #include #include #include #include "net/NetJob.h" #include "dialogs/ProgressDialog.h" #include "dialogs/LoginDialog.h" #include "dialogs/CustomMessageBox.h" #include "dialogs/SkinUploadDialog.h" #include "tasks/Task.h" #include "minecraft/auth/AccountTask.h" #include "minecraft/services/SkinDelete.h" #include "Application.h" #include "BuildConfig.h" #include #include "Secrets.h" AccountListPage::AccountListPage(QWidget *parent) : QMainWindow(parent), ui(new Ui::AccountListPage) { ui->setupUi(this); ui->listView->setEmptyString(tr( "Welcome!\n" "If you're new here, you can click the \"Add\" button to add your Mojang or Minecraft account." )); ui->listView->setEmptyMode(VersionListView::String); ui->listView->setContextMenuPolicy(Qt::CustomContextMenu); m_accounts = APPLICATION->accounts(); ui->listView->setModel(m_accounts.get()); ui->listView->header()->setSectionResizeMode(0, QHeaderView::Stretch); ui->listView->header()->setSectionResizeMode(1, QHeaderView::Stretch); ui->listView->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->listView->setSelectionMode(QAbstractItemView::SingleSelection); // Expand the account column QItemSelectionModel *selectionModel = ui->listView->selectionModel(); connect(selectionModel, &QItemSelectionModel::selectionChanged, [this](const QItemSelection &sel, const QItemSelection &dsel) { updateButtonStates(); }); connect(ui->listView, &VersionListView::customContextMenuRequested, this, &AccountListPage::ShowContextMenu); connect(m_accounts.get(), &AccountList::listChanged, this, &AccountListPage::listChanged); connect(m_accounts.get(), &AccountList::listActivityChanged, this, &AccountListPage::listChanged); connect(m_accounts.get(), &AccountList::defaultAccountChanged, this, &AccountListPage::listChanged); updateButtonStates(); // Xbox authentication won't work without a client identifier, so disable the button if it is missing ui->actionAddMicrosoft->setVisible(Secrets::hasMSAClientID()); } AccountListPage::~AccountListPage() { delete ui; } void AccountListPage::ShowContextMenu(const QPoint& pos) { auto menu = ui->toolBar->createContextMenu(this, tr("Context menu")); menu->exec(ui->listView->mapToGlobal(pos)); delete menu; } void AccountListPage::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { ui->retranslateUi(this); } QMainWindow::changeEvent(event); } QMenu * AccountListPage::createPopupMenu() { QMenu* filteredMenu = QMainWindow::createPopupMenu(); filteredMenu->removeAction(ui->toolBar->toggleViewAction() ); return filteredMenu; } void AccountListPage::listChanged() { updateButtonStates(); } void AccountListPage::on_actionAddMojang_triggered() { MinecraftAccountPtr account = LoginDialog::newAccount( this, tr("Please enter your Mojang account email and password to add your account.") ); if (account) { m_accounts->addAccount(account); if (m_accounts->count() == 1) { m_accounts->setDefaultAccount(account); } } } void AccountListPage::on_actionAddMicrosoft_triggered() { if(BuildConfig.BUILD_PLATFORM == "osx64") { CustomMessageBox::selectable( this, tr("Microsoft Accounts not available"), tr( "Microsoft accounts are only usable on macOS 10.13 or newer, with fully updated MultiMC.\n\n" "Please update both your operating system and MultiMC." ), QMessageBox::Warning )->exec(); return; } MinecraftAccountPtr account = MSALoginDialog::newAccount( this, tr("Please enter your Mojang account email and password to add your account.") ); if (account) { m_accounts->addAccount(account); if (m_accounts->count() == 1) { m_accounts->setDefaultAccount(account); } } } void AccountListPage::on_actionRemove_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); m_accounts->removeAccount(selected); } } void AccountListPage::on_actionRefresh_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); AuthSessionPtr session = std::make_shared(); auto task = account->refresh(session); if (task) { ProgressDialog progDialog(this); progDialog.execWithTask(task.get()); // TODO: respond to results of the task } } } void AccountListPage::on_actionSetDefault_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); m_accounts->setDefaultAccount(account); } } void AccountListPage::on_actionNoDefault_triggered() { m_accounts->setDefaultAccount(nullptr); } void AccountListPage::updateButtonStates() { // If there is no selection, disable buttons that require something selected. QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); bool hasSelection = selection.size() > 0; bool accountIsReady = false; if (hasSelection) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); accountIsReady = !account->isActive(); } ui->actionRemove->setEnabled(accountIsReady); ui->actionSetDefault->setEnabled(accountIsReady); ui->actionUploadSkin->setEnabled(accountIsReady); ui->actionDeleteSkin->setEnabled(accountIsReady); ui->actionRefresh->setEnabled(accountIsReady); if(m_accounts->defaultAccount().get() == nullptr) { ui->actionNoDefault->setEnabled(false); ui->actionNoDefault->setChecked(true); } else { ui->actionNoDefault->setEnabled(true); ui->actionNoDefault->setChecked(false); } } void AccountListPage::on_actionUploadSkin_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() > 0) { QModelIndex selected = selection.first(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); SkinUploadDialog dialog(account, this); dialog.exec(); } } void AccountListPage::on_actionDeleteSkin_triggered() { QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes(); if (selection.size() <= 0) return; QModelIndex selected = selection.first(); AuthSessionPtr session = std::make_shared(); MinecraftAccountPtr account = selected.data(AccountList::PointerRole).value(); auto login = account->refresh(session); ProgressDialog prog(this); if (prog.execWithTask((Task*)login.get()) != QDialog::Accepted) { CustomMessageBox::selectable(this, tr("Skin Delete"), tr("Failed to login!"), QMessageBox::Warning)->exec(); return; } auto deleteSkinTask = std::make_shared(this, session); if (prog.execWithTask((Task*)deleteSkinTask.get()) != QDialog::Accepted) { CustomMessageBox::selectable(this, tr("Skin Delete"), tr("Failed to delete current skin!"), QMessageBox::Warning)->exec(); return; } }