/* Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "MSALoginDialog.h" #include "ui_MSALoginDialog.h" #include "minecraft/auth/AccountTask.h" #include #include MSALoginDialog::MSALoginDialog(QWidget *parent) : QDialog(parent), ui(new Ui::MSALoginDialog) { ui->setupUi(this); ui->progressBar->setVisible(false); // ui->buttonBox->button(QDialogButtonBox::Cancel)->setEnabled(false); connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept); connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject); } int MSALoginDialog::exec() { setUserInputsEnabled(false); ui->progressBar->setVisible(true); // Setup the login task and start it m_account = MinecraftAccount::createBlankMSA(); m_loginTask = m_account->loginMSA(nullptr); connect(m_loginTask.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed); connect(m_loginTask.get(), &Task::succeeded, this, &MSALoginDialog::onTaskSucceeded); connect(m_loginTask.get(), &Task::status, this, &MSALoginDialog::onTaskStatus); connect(m_loginTask.get(), &Task::progress, this, &MSALoginDialog::onTaskProgress); connect(m_loginTask.get(), &AccountTask::showVerificationUriAndCode, this, &MSALoginDialog::showVerificationUriAndCode); connect(m_loginTask.get(), &AccountTask::hideVerificationUriAndCode, this, &MSALoginDialog::hideVerificationUriAndCode); connect(&m_externalLoginTimer, &QTimer::timeout, this, &MSALoginDialog::externalLoginTick); m_loginTask->start(); return QDialog::exec(); } MSALoginDialog::~MSALoginDialog() { delete ui; } void MSALoginDialog::externalLoginTick() { m_externalLoginElapsed++; ui->progressBar->setValue(m_externalLoginElapsed); ui->progressBar->repaint(); if(m_externalLoginElapsed >= m_externalLoginTimeout) { m_externalLoginTimer.stop(); } } void MSALoginDialog::showVerificationUriAndCode(const QUrl& uri, const QString& code, int expiresIn) { m_externalLoginElapsed = 0; m_externalLoginTimeout = expiresIn; m_externalLoginTimer.setInterval(1000); m_externalLoginTimer.setSingleShot(false); m_externalLoginTimer.start(); ui->progressBar->setMaximum(expiresIn); ui->progressBar->setValue(m_externalLoginElapsed); QString urlString = uri.toString(); QString linkString = QString("%2").arg(urlString, urlString); ui->label->setText(tr("

Please open up %1 in a browser and put in the code %2 to proceed with login.

").arg(linkString, code)); } void MSALoginDialog::hideVerificationUriAndCode() { m_externalLoginTimer.stop(); } void MSALoginDialog::setUserInputsEnabled(bool enable) { ui->buttonBox->setEnabled(enable); } void MSALoginDialog::onTaskFailed(const QString &reason) { // Set message auto lines = reason.split('\n'); QString processed; for(auto line: lines) { if(line.size()) { processed += "" + line + "
"; } else { processed += "
"; } } ui->label->setText(processed); // Re-enable user-interaction setUserInputsEnabled(true); ui->progressBar->setVisible(false); } void MSALoginDialog::onTaskSucceeded() { QDialog::accept(); } void MSALoginDialog::onTaskStatus(const QString &status) { ui->label->setText(status); } void MSALoginDialog::onTaskProgress(qint64 current, qint64 total) { ui->progressBar->setMaximum(total); ui->progressBar->setValue(current); } // Public interface MinecraftAccountPtr MSALoginDialog::newAccount(QWidget *parent, QString msg) { MSALoginDialog dlg(parent); dlg.ui->label->setText(msg); if (dlg.exec() == QDialog::Accepted) { return dlg.m_account; } return 0; }