// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> // // SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include class ShaderPackParseTest : public QObject { Q_OBJECT private slots: void test_parseZIP() { QString source = QFINDTESTDATA("testdata/ShaderPackParse"); QString zip_sp = FS::PathCombine(source, "shaderpack1.zip"); ShaderPack pack { QFileInfo(zip_sp) }; bool valid = ShaderPackUtils::processZIP(pack); QVERIFY(pack.packFormat() == ShaderPackFormat::VALID); QVERIFY(valid == true); } void test_parseFolder() { QString source = QFINDTESTDATA("testdata/ShaderPackParse"); QString folder_sp = FS::PathCombine(source, "shaderpack2"); ShaderPack pack { QFileInfo(folder_sp) }; bool valid = ShaderPackUtils::processFolder(pack); QVERIFY(pack.packFormat() == ShaderPackFormat::VALID); QVERIFY(valid == true); } void test_parseZIP2() { QString source = QFINDTESTDATA("testdata/ShaderPackParse"); QString folder_sp = FS::PathCombine(source, "shaderpack3.zip"); ShaderPack pack { QFileInfo(folder_sp) }; bool valid = ShaderPackUtils::process(pack); QVERIFY(pack.packFormat() == ShaderPackFormat::INVALID); QVERIFY(valid == false); } }; QTEST_GUILESS_MAIN(ShaderPackParseTest) #include "ShaderPackParse_test.moc"