// SPDX-FileCopyrightText: 2022-2023 flowln // // SPDX-License-Identifier: GPL-3.0-only #pragma once #include "BuildConfig.h" #include "modplatform/ModIndex.h" #include "modplatform/helpers/NetworkResourceAPI.h" #include class ModrinthAPI : public NetworkResourceAPI { public: auto currentVersion(QString hash, QString hash_format, QByteArray* response) -> Task::Ptr; auto currentVersions(const QStringList& hashes, QString hash_format, QByteArray* response) -> Task::Ptr; auto latestVersion(QString hash, QString hash_format, std::optional> mcVersions, std::optional loaders, QByteArray* response) -> Task::Ptr; auto latestVersions(const QStringList& hashes, QString hash_format, std::optional> mcVersions, std::optional loaders, QByteArray* response) -> Task::Ptr; Task::Ptr getProjects(QStringList addonIds, QByteArray* response) const override; public: [[nodiscard]] auto getSortingMethods() const -> QList override; inline auto getAuthorURL(const QString& name) const -> QString { return "https://modrinth.com/user/" + name; }; static auto getModLoaderStrings(const ModLoaderTypes types) -> const QStringList { QStringList l; for (auto loader : {Forge, Fabric, Quilt}) { if (types & loader) { l << getModLoaderString(loader); } } if ((types & Quilt) && (~types & Fabric)) // Add Fabric if Quilt is in use, if Fabric isn't already there l << getModLoaderString(Fabric); return l; } static auto getModLoaderFilters(ModLoaderTypes types) -> const QString { QStringList l; for (auto loader : getModLoaderStrings(types)) { l << QString("\"categories:%1\"").arg(loader); } return l.join(','); } private: [[nodiscard]] static QString resourceTypeParameter(ModPlatform::ResourceType type) { switch (type) { case ModPlatform::ResourceType::MOD: return "mod"; case ModPlatform::ResourceType::RESOURCE_PACK: return "resourcepack"; case ModPlatform::ResourceType::SHADER_PACK: return "shader"; default: qWarning() << "Invalid resource type for Modrinth API!"; break; } return ""; } [[nodiscard]] QString createFacets(SearchArgs const& args) const { QStringList facets_list; if (args.loaders.has_value()) facets_list.append(QString("[%1]").arg(getModLoaderFilters(args.loaders.value()))); if (args.versions.has_value()) facets_list.append(QString("[%1]").arg(getGameVersionsArray(args.versions.value()))); facets_list.append(QString("[\"project_type:%1\"]").arg(resourceTypeParameter(args.type))); return QString("[%1]").arg(facets_list.join(',')); } public: [[nodiscard]] inline auto getSearchURL(SearchArgs const& args) const -> std::optional override { if (args.loaders.has_value()) { if (!validateModLoaders(args.loaders.value())) { qWarning() << "Modrinth only have Forge and Fabric-compatible mods!"; return {}; } } QStringList get_arguments; get_arguments.append(QString("offset=%1").arg(args.offset)); get_arguments.append(QString("limit=25")); if (args.search.has_value()) get_arguments.append(QString("query=%1").arg(args.search.value())); if (args.sorting.has_value()) get_arguments.append(QString("index=%1").arg(args.sorting.value().name)); get_arguments.append(QString("facets=%1").arg(createFacets(args))); return BuildConfig.MODRINTH_PROD_URL + "/search?" + get_arguments.join('&'); }; inline auto getInfoURL(QString const& id) const -> std::optional override { return BuildConfig.MODRINTH_PROD_URL + "/project/" + id; }; inline auto getMultipleModInfoURL(QStringList ids) const -> QString { return BuildConfig.MODRINTH_PROD_URL + QString("/projects?ids=[\"%1\"]").arg(ids.join("\",\"")); }; inline auto getVersionsURL(VersionSearchArgs const& args) const -> std::optional override { QStringList get_arguments; if (args.mcVersions.has_value()) get_arguments.append(QString("game_versions=[%1]").arg(getGameVersionsString(args.mcVersions.value()))); if (args.loaders.has_value()) get_arguments.append(QString("loaders=[\"%1\"]").arg(getModLoaderStrings(args.loaders.value()).join("\",\""))); return QString("%1/project/%2/version%3%4") .arg(BuildConfig.MODRINTH_PROD_URL, args.pack.addonId.toString(), get_arguments.isEmpty() ? "" : "?", get_arguments.join('&')); }; auto getGameVersionsArray(std::list mcVersions) const -> QString { QString s; for(auto& ver : mcVersions){ s += QString("\"versions:%1\",").arg(ver.toString()); } s.remove(s.length() - 1, 1); //remove last comma return s.isEmpty() ? QString() : s; } inline auto validateModLoaders(ModLoaderTypes loaders) const -> bool { return loaders & (Forge | Fabric | Quilt); } };