#pragma once #include #include #include "minecraft/auth/MinecraftAccount.h" #include "tasks/Task.h" namespace Ui { class OfflineLoginDialog; } class OfflineLoginDialog : public QDialog { Q_OBJECT public: ~OfflineLoginDialog(); static MinecraftAccountPtr newAccount(QWidget *parent, QString message); private: explicit OfflineLoginDialog(QWidget *parent = 0); void setUserInputsEnabled(bool enable); protected slots: void accept(); void onTaskFailed(const QString &reason); void onTaskSucceeded(); void onTaskStatus(const QString &status); void onTaskProgress(qint64 current, qint64 total); void on_userTextBox_textEdited(const QString &newText); void on_allowLongUsernames_stateChanged(int value); private: Ui::OfflineLoginDialog *ui; MinecraftAccountPtr m_account; Task::Ptr m_loginTask; };