// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
//
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include
#include
#include
class ShaderPackParseTest : public QObject {
Q_OBJECT
private slots:
void test_parseZIP()
{
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
QString zip_sp = FS::PathCombine(source, "shaderpack1.zip");
ShaderPack pack { QFileInfo(zip_sp) };
bool valid = ShaderPackUtils::processZIP(pack);
QVERIFY(pack.packFormat() == ShaderPackFormat::VALID);
QVERIFY(valid == true);
}
void test_parseFolder()
{
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
QString folder_sp = FS::PathCombine(source, "shaderpack2");
ShaderPack pack { QFileInfo(folder_sp) };
bool valid = ShaderPackUtils::processFolder(pack);
QVERIFY(pack.packFormat() == ShaderPackFormat::VALID);
QVERIFY(valid == true);
}
void test_parseZIP2()
{
QString source = QFINDTESTDATA("testdata/ShaderPackParse");
QString folder_sp = FS::PathCombine(source, "shaderpack3.zip");
ShaderPack pack { QFileInfo(folder_sp) };
bool valid = ShaderPackUtils::process(pack);
QVERIFY(pack.packFormat() == ShaderPackFormat::INVALID);
QVERIFY(valid == false);
}
};
QTEST_GUILESS_MAIN(ShaderPackParseTest)
#include "ShaderPackParse_test.moc"