#include "BlockedModsDialog.h" #include #include #include #include "Application.h" #include "ui_BlockedModsDialog.h" #include #include #include #include #include BlockedModsDialog::BlockedModsDialog(QWidget* parent, const QString& title, const QString& text, QList& mods) : QDialog(parent), ui(new Ui::BlockedModsDialog), m_mods(mods) { m_hashing_task = shared_qobject_ptr(new ConcurrentTask(this, "MakeHashesTask", 10)); connect(m_hashing_task.get(), &Task::finished, this, &BlockedModsDialog::hashTaskFinished); ui->setupUi(this); auto openAllButton = ui->buttonBox->addButton(tr("Open All"), QDialogButtonBox::ActionRole); connect(openAllButton, &QPushButton::clicked, this, &BlockedModsDialog::openAll); auto downloadFolderButton = ui->buttonBox->addButton(tr("Add Download Folder"), QDialogButtonBox::ActionRole); connect(downloadFolderButton, &QPushButton::clicked, this, &BlockedModsDialog::addDownloadFolder); connect(&m_watcher, &QFileSystemWatcher::directoryChanged, this, &BlockedModsDialog::directoryChanged); qDebug() << "[Blocked Mods Dialog] Mods List: " << mods; setupWatch(); scanPaths(); this->setWindowTitle(title); ui->labelDescription->setText(text); ui->labelExplain->setText( QString(tr("Your configured global mods folder and default downloads folder " "are automatically checked for the downloaded mods and they will be copied to the instance if found.
" "Optionally, you may drag and drop the downloaded mods onto this dialog or add a folder to watch " "if you did not download the mods to a default location.")) .arg(APPLICATION->settings()->get("CentralModsDir").toString(), QStandardPaths::writableLocation(QStandardPaths::DownloadLocation))); // force all URL handeling as external connect(ui->textBrowserWatched, &QTextBrowser::anchorClicked, this, [](const QUrl url) { QDesktopServices::openUrl(url); }); setAcceptDrops(true); update(); } BlockedModsDialog::~BlockedModsDialog() { delete ui; } void BlockedModsDialog::dragEnterEvent(QDragEnterEvent* e) { if (e->mimeData()->hasUrls()) { e->acceptProposedAction(); } } void BlockedModsDialog::dropEvent(QDropEvent* e) { for (const QUrl& url : e->mimeData()->urls()) { QString filePath = url.toLocalFile(); qDebug() << "[Blocked Mods Dialog] Dropped file:" << filePath; addHashTask(filePath); // watch for changes QFileInfo file = QFileInfo(filePath); QString path = file.dir().absolutePath(); qDebug() << "[Blocked Mods Dialog] Adding watch path:" << path; m_watcher.addPath(path); } scanPaths(); update(); } void BlockedModsDialog::done(int r) { QDialog::done(r); disconnect(&m_watcher, &QFileSystemWatcher::directoryChanged, this, &BlockedModsDialog::directoryChanged); } void BlockedModsDialog::openAll() { for (auto& mod : m_mods) { QDesktopServices::openUrl(mod.websiteUrl); } } void BlockedModsDialog::addDownloadFolder() { QString dir = QFileDialog::getExistingDirectory(this, tr("Select directory where you downloaded the mods"), QStandardPaths::writableLocation(QStandardPaths::DownloadLocation), QFileDialog::ShowDirsOnly); qDebug() << "[Blocked Mods Dialog] Adding watch path:" << dir; m_watcher.addPath(dir); scanPath(dir, true); update(); } /// @brief update UI with current status of the blocked mod detection void BlockedModsDialog::update() { QString text; QString span; for (auto& mod : m_mods) { if (mod.matched) { // ✔ -> html for HEAVY CHECK MARK : ✔ span = QString(tr(" ✔ Found at %1 ")).arg(mod.localPath); } else { // ✘ -> html for HEAVY BALLOT X : ✘ span = QString(tr(" ✘ Not Found ")); } text += QString(tr("%1: %2

Hash: %3 %4


")).arg(mod.name, mod.websiteUrl, mod.hash, span); } ui->textBrowserModsListing->setText(text); QString watching; for (auto& dir : m_watcher.directories()) { watching += QString("%1
").arg(dir); } ui->textBrowserWatched->setText(watching); if (allModsMatched()) { ui->labelModsFound->setText("" + tr("All mods found")); } else { ui->labelModsFound->setText(tr("Please download the missing mods.")); } } /// @brief Signal fired when a watched direcotry has changed /// @param path the path to the changed directory void BlockedModsDialog::directoryChanged(QString path) { qDebug() << "[Blocked Mods Dialog] Directory changed: " << path; validateMatchedMods(); scanPath(path, true); } /// @brief add the user downloads folder and the global mods folder to the filesystem watcher void BlockedModsDialog::setupWatch() { const QString downloadsFolder = QStandardPaths::writableLocation(QStandardPaths::DownloadLocation); const QString modsFolder = APPLICATION->settings()->get("CentralModsDir").toString(); m_watcher.addPath(downloadsFolder); m_watcher.addPath(modsFolder); } /// @brief scan all watched folder void BlockedModsDialog::scanPaths() { for (auto& dir : m_watcher.directories()) { scanPath(dir, false); } runHashTask(); } /// @brief Scan the directory at path, skip paths that do not contain a file name /// of a blocked mod we are looking for /// @param path the directory to scan void BlockedModsDialog::scanPath(QString path, bool start_task) { QDir scan_dir(path); QDirIterator scan_it(path, QDir::Filter::Files | QDir::Filter::Hidden, QDirIterator::NoIteratorFlags); while (scan_it.hasNext()) { QString file = scan_it.next(); if (!checkValidPath(file)) { continue; } addHashTask(file); } if (start_task) { runHashTask(); } } /// @brief add a hashing task for the file located at path, add the path to the pending set if the hasing task is already running /// @param path the path to the local file being hashed void BlockedModsDialog::addHashTask(QString path) { qDebug() << "[Blocked Mods Dialog] adding a Hash task for" << path << "to the pending set."; m_pending_hash_paths.insert(path); } /// @brief add a hashing task for the file located at path and connect it to check that hash against /// our blocked mods list /// @param path the path to the local file being hashed void BlockedModsDialog::buildHashTask(QString path) { auto hash_task = Hashing::createBlockedModHasher(path, ModPlatform::Provider::FLAME, "sha1"); qDebug() << "[Blocked Mods Dialog] Creating Hash task for path: " << path; connect(hash_task.get(), &Task::succeeded, this, [this, hash_task, path] { checkMatchHash(hash_task->getResult(), path); }); connect(hash_task.get(), &Task::failed, this, [path] { qDebug() << "Failed to hash path: " << path; }); m_hashing_task->addTask(hash_task); } /// @brief check if the computed hash for the provided path matches a blocked /// mod we are looking for /// @param hash the computed hash for the provided path /// @param path the path to the local file being compared void BlockedModsDialog::checkMatchHash(QString hash, QString path) { bool match = false; qDebug() << "[Blocked Mods Dialog] Checking for match on hash: " << hash << "| From path:" << path; for (auto& mod : m_mods) { if (mod.matched) { continue; } if (mod.hash.compare(hash, Qt::CaseInsensitive) == 0) { mod.matched = true; mod.localPath = path; match = true; qDebug() << "[Blocked Mods Dialog] Hash match found:" << mod.name << hash << "| From path:" << path; break; } } if (match) { update(); } } /// @brief Check if the name of the file at path matches the name of a blocked mod we are searching for /// @param path the path to check /// @return boolean: did the path match the name of a blocked mod? bool BlockedModsDialog::checkValidPath(QString path) { QFileInfo file = QFileInfo(path); QString filename = file.fileName(); for (auto& mod : m_mods) { if (mod.name.compare(filename, Qt::CaseInsensitive) == 0) { qDebug() << "[Blocked Mods Dialog] Name match found:" << mod.name << "| From path:" << path; return true; } } return false; } bool BlockedModsDialog::allModsMatched() { return std::all_of(m_mods.begin(), m_mods.end(), [](auto const& mod) { return mod.matched; }); } /// @brief ensure matched file paths still exist void BlockedModsDialog::validateMatchedMods() { bool changed = false; for (auto& mod : m_mods) { if (mod.matched) { QFileInfo file = QFileInfo(mod.localPath); if (!file.exists() || !file.isFile()) { qDebug() << "[Blocked Mods Dialog] File" << mod.localPath << "for mod" << mod.name << "has vanshed! marking as not matched."; mod.localPath = ""; mod.matched = false; changed = true; } } } if (changed) { update(); } } /// @brief run hash task or mark a pending run if it is already runing void BlockedModsDialog::runHashTask() { if (!m_hashing_task->isRunning()) { m_rehash_pending = false; if (!m_pending_hash_paths.isEmpty()) { qDebug() << "[Blocked Mods Dialog] there are pending hash tasks, building and running tasks"; auto path = m_pending_hash_paths.begin(); while (path != m_pending_hash_paths.end()) { buildHashTask(*path); path = m_pending_hash_paths.erase(path); } m_hashing_task->start(); } } else { qDebug() << "[Blocked Mods Dialog] queueing another run of the hashing task"; qDebug() << "[Blocked Mods Dialog] pending hash tasks:" << m_pending_hash_paths; m_rehash_pending = true; } } void BlockedModsDialog::hashTaskFinished() { qDebug() << "[Blocked Mods Dialog] All hash tasks finished"; if (m_rehash_pending) { qDebug() << "[Blocked Mods Dialog] task finished with a rehash pending, rerunning"; runHashTask(); } } /// qDebug print support for the BlockedMod struct QDebug operator<<(QDebug debug, const BlockedMod& m) { QDebugStateSaver saver(debug); debug.nospace() << "{ name: " << m.name << ", websiteUrl: " << m.websiteUrl << ", hash: " << m.hash << ", matched: " << m.matched << ", localPath: " << m.localPath << "}"; return debug; }