// SPDX-License-Identifier: GPL-3.0-only /* * PolyMC - Minecraft Launcher * Copyright (c) 2022 flowln * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "Sink.h" namespace Net { /* * Sink object for downloads that uses an external QByteArray it doesn't own as a target. * FIXME: It is possible that the QByteArray is freed while we're doing some operation on it, * causing a segmentation fault. */ class ByteArraySink : public Sink { public: ByteArraySink(QByteArray* output) : m_output(output){}; virtual ~ByteArraySink() = default; public: auto init(QNetworkRequest& request) -> Task::State override { m_output->clear(); if (initAllValidators(request)) return Task::State::Running; return Task::State::Failed; }; auto write(QByteArray& data) -> Task::State override { m_output->append(data); if (writeAllValidators(data)) return Task::State::Running; return Task::State::Failed; } auto abort() -> Task::State override { m_output->clear(); failAllValidators(); return Task::State::Failed; } auto finalize(QNetworkReply& reply) -> Task::State override { if (finalizeAllValidators(reply)) return Task::State::Succeeded; return Task::State::Failed; } auto hasLocalData() -> bool override { return false; } private: QByteArray* m_output; }; } // namespace Net