#pragma once #include "BaseProfiler.h" class JVisualVM : public BaseProfiler { Q_OBJECT public: JVisualVM(BaseInstance *instance, QObject *parent = 0); protected: void beginProfilingImpl(MinecraftProcess *process); }; class JVisualVMFactory : public BaseProfilerFactory { public: QString name() const override { return "JVisualVM"; } void registerSettings(SettingsObject *settings) override; BaseProfiler *createProfiler(BaseInstance *instance, QObject *parent = 0) override; bool check(QString *error) override; bool check(const QString &path, QString *error) override; };