#pragma once #include "net/NetAction.h" #include "Validator.h" namespace Net { class Sink { public: Sink() = default; virtual ~Sink(){}; public: virtual Task::State init(QNetworkRequest& request) = 0; virtual Task::State write(QByteArray& data) = 0; virtual Task::State abort() = 0; virtual Task::State finalize(QNetworkReply& reply) = 0; virtual bool hasLocalData() = 0; void addValidator(Validator* validator) { if (validator) { validators.push_back(std::shared_ptr(validator)); } } protected: /* methods */ bool finalizeAllValidators(QNetworkReply& reply) { for (auto& validator : validators) { if (!validator->validate(reply)) return false; } return true; } bool failAllValidators() { bool success = true; for (auto& validator : validators) { success &= validator->abort(); } return success; } bool initAllValidators(QNetworkRequest& request) { for (auto& validator : validators) { if (!validator->init(request)) return false; } return true; } bool writeAllValidators(QByteArray& data) { for (auto& validator : validators) { if (!validator->write(data)) return false; } return true; } protected: /* data */ std::vector> validators; }; } // namespace Net