// SPDX-License-Identifier: GPL-3.0-only /* * PolyMC - Minecraft Launcher * Copyright (c) 2022 flowln * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "net/NetAction.h" #include "Validator.h" namespace Net { class Sink { public: Sink() = default; virtual ~Sink() = default; public: virtual auto init(QNetworkRequest& request) -> Task::State = 0; virtual auto write(QByteArray& data) -> Task::State = 0; virtual auto abort() -> Task::State = 0; virtual auto finalize(QNetworkReply& reply) -> Task::State = 0; virtual auto hasLocalData() -> bool = 0; void addValidator(Validator* validator) { if (validator) { validators.push_back(std::shared_ptr(validator)); } } protected: bool initAllValidators(QNetworkRequest& request) { for (auto& validator : validators) { if (!validator->init(request)) return false; } return true; } bool finalizeAllValidators(QNetworkReply& reply) { for (auto& validator : validators) { if (!validator->validate(reply)) return false; } return true; } bool failAllValidators() { bool success = true; for (auto& validator : validators) { success &= validator->abort(); } return success; } bool writeAllValidators(QByteArray& data) { for (auto& validator : validators) { if (!validator->write(data)) return false; } return true; } protected: std::vector> validators; }; } // namespace Net