/* Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace Ui { class ProfileSetupDialog; } class ProfileSetupDialog : public QDialog { Q_OBJECT public: explicit ProfileSetupDialog(MinecraftAccountPtr accountToSetup, QWidget *parent = 0); ~ProfileSetupDialog(); enum class NameStatus { NotSet, Pending, Available, Exists, Error } nameStatus = NameStatus::NotSet; private slots: void on_buttonBox_accepted(); void on_buttonBox_rejected(); void nameEdited(const QString &name); void checkFinished( QNetworkReply::NetworkError error, QByteArray data, QList headers ); void startCheck(); void setupProfileFinished( QNetworkReply::NetworkError error, QByteArray data, QList headers ); protected: void scheduleCheck(const QString &name); void checkName(const QString &name); void setNameStatus(NameStatus status, QString errorString); void setupProfile(const QString & profileName); private: MinecraftAccountPtr m_accountToSetup; Ui::ProfileSetupDialog *ui; QIcon goodIcon; QIcon yellowIcon; QIcon badIcon; QAction * validityAction = nullptr; QString queuedCheck; bool isChecking = false; bool isWorking = false; QString currentCheck; QTimer checkStartTimer; };