#include "OfflineLoginDialog.h" #include "ui_OfflineLoginDialog.h" #include "minecraft/auth/AccountTask.h" #include OfflineLoginDialog::OfflineLoginDialog(QWidget *parent) : QDialog(parent), ui(new Ui::OfflineLoginDialog) { ui->setupUi(this); ui->progressBar->setVisible(false); ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false); connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept); connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject); } OfflineLoginDialog::~OfflineLoginDialog() { delete ui; } // Stage 1: User interaction void OfflineLoginDialog::accept() { setUserInputsEnabled(false); ui->progressBar->setVisible(true); // Setup the login task and start it m_account = MinecraftAccount::createOffline(ui->userTextBox->text()); m_loginTask = m_account->loginOffline(); connect(m_loginTask.get(), &Task::failed, this, &OfflineLoginDialog::onTaskFailed); connect(m_loginTask.get(), &Task::succeeded, this, &OfflineLoginDialog::onTaskSucceeded); connect(m_loginTask.get(), &Task::status, this, &OfflineLoginDialog::onTaskStatus); connect(m_loginTask.get(), &Task::progress, this, &OfflineLoginDialog::onTaskProgress); m_loginTask->start(); } void OfflineLoginDialog::setUserInputsEnabled(bool enable) { ui->userTextBox->setEnabled(enable); ui->buttonBox->setEnabled(enable); } void OfflineLoginDialog::on_allowLongUsernames_stateChanged(int value) { if (value == Qt::Checked) { ui->userTextBox->setMaxLength(INT_MAX); } else { ui->userTextBox->setMaxLength(16); } } // Enable the OK button only when the textbox contains something. void OfflineLoginDialog::on_userTextBox_textEdited(const QString &newText) { ui->buttonBox->button(QDialogButtonBox::Ok) ->setEnabled(!newText.isEmpty()); } void OfflineLoginDialog::onTaskFailed(const QString &reason) { // Set message auto lines = reason.split('\n'); QString processed; for(auto line: lines) { if(line.size()) { processed += "" + line + "
"; } else { processed += "
"; } } ui->label->setText(processed); // Re-enable user-interaction setUserInputsEnabled(true); ui->progressBar->setVisible(false); } void OfflineLoginDialog::onTaskSucceeded() { QDialog::accept(); } void OfflineLoginDialog::onTaskStatus(const QString &status) { ui->label->setText(status); } void OfflineLoginDialog::onTaskProgress(qint64 current, qint64 total) { ui->progressBar->setMaximum(total); ui->progressBar->setValue(current); } // Public interface MinecraftAccountPtr OfflineLoginDialog::newAccount(QWidget *parent, QString msg) { OfflineLoginDialog dlg(parent); dlg.ui->label->setText(msg); if (dlg.exec() == QDialog::Accepted) { return dlg.m_account; } return nullptr; }