#include "GetSkinStep.h" #include #include "minecraft/auth/AuthRequest.h" #include "minecraft/auth/Parsers.h" GetSkinStep::GetSkinStep(AccountData* data) : AuthStep(data) { } GetSkinStep::~GetSkinStep() noexcept = default; QString GetSkinStep::describe() { return tr("Getting skin."); } void GetSkinStep::perform() { auto url = QUrl(m_data->minecraftProfile.skin.url); QNetworkRequest request = QNetworkRequest(url); AuthRequest *requestor = new AuthRequest(this); connect(requestor, &AuthRequest::finished, this, &GetSkinStep::onRequestDone); requestor->get(request); } void GetSkinStep::rehydrate() { // NOOP, for now. } void GetSkinStep::onRequestDone( QNetworkReply::NetworkError error, QByteArray data, QList headers ) { auto requestor = qobject_cast(QObject::sender()); requestor->deleteLater(); if (error == QNetworkReply::NoError) { m_data->minecraftProfile.skin.data = data; } emit finished(AccountTaskState::STATE_SUCCEEDED, tr("Got skin")); }