#pragma once #include #include "QObjectPtr.h" #include "minecraft/auth/AuthStep.h" class LauncherLoginStep : public AuthStep { Q_OBJECT public: explicit LauncherLoginStep(AccountData *data); virtual ~LauncherLoginStep() noexcept; void perform() override; void rehydrate() override; QString describe() override; private slots: void onRequestDone(QNetworkReply::NetworkError, QByteArray, QList); };