/// SPDX-License-Identifier: GPL-3.0-only /* * PrismLaucher - Minecraft Launcher * Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include "QObjectPtr.h" #include "tasks/Task.h" #include "ui/widgets/SubTaskProgressBar.h" class Task; class SequentialTask; namespace Ui { class ProgressDialog; } class ProgressDialog : public QDialog { Q_OBJECT public: explicit ProgressDialog(QWidget *parent = 0); ~ProgressDialog(); void updateSize(); int execWithTask(Task* task); int execWithTask(std::unique_ptr &&task); int execWithTask(std::unique_ptr &task); void setSkipButton(bool present, QString label = QString()); Task *getTask(); public slots: void onTaskStarted(); void onTaskFailed(QString failure); void onTaskSucceeded(); void changeStatus(const QString &status); void changeProgress(qint64 current, qint64 total); void changeStepProgress(TaskStepProgressList task_progress); private slots: void on_skipButton_clicked(bool checked); protected: virtual void keyPressEvent(QKeyEvent *e); virtual void closeEvent(QCloseEvent *e); private: bool handleImmediateResult(QDialog::DialogCode &result); void addTaskProgress(TaskStepProgress* progress); private: Ui::ProgressDialog *ui; Task *task; bool m_is_multi_step = false; QHash taskProgress; };