# # Gramps - a GTK+/GNOME based genealogy program # # Copyright (C) 2000-2005 Donald N. Allingham # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # _top = '' _btm = '' import gtk import sys import NameDisplay DISABLED = -1 class BaseNavigation: """ Base history navigation class. Builds the action group and ui for the uimanager. Changes to the associated history objects are tracked. When the history changes, the UI XML string and the action groups are updated. Import variables: self.title - name used for Action group name and Actions self.ui - XML string used to build menu items for UIManager self.action_group - associate action group for selecting items self.active - merge ID for the action group. DISABLED if not active self.items - history handles associated with the menu self.func - array of functions to take action based off of. """ def __init__(self,uistate,history,title): self.title = title self.ui = _top+_btm history.connect('menu-changed', self.update_menu) self.action_group = gtk.ActionGroup(self.title) self.active = DISABLED self.uistate = uistate self.items = [] def disable(self): """ Removes the UI and action groups if the navigation is enabled """ if self.active != DISABLED: self.uistate.uimanager.remove_ui(self.active) self.uistate.uimanager.remove_action_group(self.action_group) self.active = DISABLED def enable(self): """ Enables the UI and action groups """ self.uistate.uimanager.insert_action_group(self.action_group, 1) self.active = self.uistate.uimanager.add_ui_from_string(self.ui) def build_item_name(self,handle): """ Builds a string from the passed handle. Must be overridden by the derrived class. """ return "ERROR" def update_menu(self,items): """ Builds the UI and action group. """ self.items = items if self.active != DISABLED: self.uistate.uimanager.remove_ui(self.active) self.uistate.uimanager.remove_action_group(self.action_group) data = map(lambda x: '' % (self.title,x), range(0,len(items))) self.ui = _top + "".join(data) + _btm self.action_group = gtk.ActionGroup(self.title) data = [] index = 0 for item in items: name = self.build_item_name(item) f = self.func[index] data.append(('%s%02d'%(self.title,index), None, name, "%d" % index, None, f)) index +=1 self.action_group.add_actions(data) if self.active != DISABLED: self.enable() class PersonNavigation(BaseNavigation): """ Builds a navigation item for the Person class. """ def __init__(self,uistate): """ Associates the functions with the associated items. Builds the function array so that there are unique functions for each possible index (0-9) The callback simply calls change_active_handle """ BaseNavigation.__init__(self,uistate,uistate.phistory,'PersonHistory') self.func = [ self.f0, self.f1, self.f2, self.f3, self.f4, self.f5, self.f6, self.f7, self.f8, self.f9 ] def build_item_name(self, item): """ Builds a name in the format of 'NAME [GRAMPSID]' """ person = self.uistate.dbstate.db.get_person_from_handle(item) return "%s [%s]" % (NameDisplay.displayer.display(person), person.gramps_id) def f0(self,obj): self.uistate.dbstate.change_active_handle(self.items[0]) def f1(self,obj): self.uistate.dbstate.change_active_handle(self.items[1]) def f2(self,obj): self.uistate.dbstate.change_active_handle(self.items[2]) def f3(self,obj): self.uistate.dbstate.change_active_handle(self.items[3]) def f4(self,obj): self.uistate.dbstate.change_active_handle(self.items[4]) def f5(self,obj): self.uistate.dbstate.change_active_handle(self.items[5]) def f6(self,obj): self.uistate.dbstate.change_active_handle(self.items[6]) def f7(self,obj): self.uistate.dbstate.change_active_handle(self.items[7]) def f8(self,obj): self.uistate.dbstate.change_active_handle(self.items[8]) def f9(self,obj): self.uistate.dbstate.change_active_handle(self.items[9])