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https://github.com/elyby/chrly.git
synced 2025-05-31 14:11:51 +05:30
Implemented batch uuids provider queue length checker
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@@ -2,6 +2,7 @@ package eventsubscribers
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import (
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"context"
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"errors"
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"sync"
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"time"
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@@ -10,7 +11,7 @@ import (
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"github.com/elyby/chrly/api/mojang"
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)
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func MojangBatchUuidsProviderChecker(dispatcher Subscriber, resetDuration time.Duration) healthcheck.CheckerFunc {
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func MojangBatchUuidsProviderResponseChecker(dispatcher Subscriber, resetDuration time.Duration) healthcheck.CheckerFunc {
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var mutex sync.Mutex
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var lastCallErr error
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var expireTimer *time.Timer
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@@ -40,3 +41,24 @@ func MojangBatchUuidsProviderChecker(dispatcher Subscriber, resetDuration time.D
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return lastCallErr
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}
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}
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func MojangBatchUuidsProviderQueueLengthChecker(dispatcher Subscriber, maxLength int) healthcheck.CheckerFunc {
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var mutex sync.Mutex
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queueLength := 0
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dispatcher.Subscribe("mojang_textures:batch_uuids_provider:round", func(usernames []string, tasksInQueue int) {
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mutex.Lock()
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queueLength = tasksInQueue
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mutex.Unlock()
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})
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return func(ctx context.Context) error {
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mutex.Lock()
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defer mutex.Unlock()
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if queueLength < maxLength {
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return nil
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}
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return errors.New("the maximum number of tasks in the queue has been exceeded")
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}
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}
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@@ -15,20 +15,20 @@ import (
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func TestMojangBatchUuidsProviderChecker(t *testing.T) {
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t.Run("empty state", func(t *testing.T) {
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dispatcher := bootstrap.CreateEventDispatcher()
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checker := MojangBatchUuidsProviderChecker(dispatcher, time.Millisecond)
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checker := MojangBatchUuidsProviderResponseChecker(dispatcher, time.Millisecond)
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assert.Nil(t, checker(context.Background()))
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})
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t.Run("when no error occurred", func(t *testing.T) {
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dispatcher := bootstrap.CreateEventDispatcher()
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checker := MojangBatchUuidsProviderChecker(dispatcher, time.Millisecond)
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checker := MojangBatchUuidsProviderResponseChecker(dispatcher, time.Millisecond)
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dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, []*mojang.ProfileInfo{}, nil)
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assert.Nil(t, checker(context.Background()))
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})
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t.Run("when error occurred", func(t *testing.T) {
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dispatcher := bootstrap.CreateEventDispatcher()
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checker := MojangBatchUuidsProviderChecker(dispatcher, time.Millisecond)
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checker := MojangBatchUuidsProviderResponseChecker(dispatcher, time.Millisecond)
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err := errors.New("some error occurred")
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dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, nil, err)
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assert.Equal(t, err, checker(context.Background()))
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@@ -36,7 +36,7 @@ func TestMojangBatchUuidsProviderChecker(t *testing.T) {
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t.Run("should reset value after passed duration", func(t *testing.T) {
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dispatcher := bootstrap.CreateEventDispatcher()
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checker := MojangBatchUuidsProviderChecker(dispatcher, 20*time.Millisecond)
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checker := MojangBatchUuidsProviderResponseChecker(dispatcher, 20*time.Millisecond)
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err := errors.New("some error occurred")
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dispatcher.Emit("mojang_textures:batch_uuids_provider:result", []string{"username"}, nil, err)
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assert.Equal(t, err, checker(context.Background()))
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@@ -44,3 +44,28 @@ func TestMojangBatchUuidsProviderChecker(t *testing.T) {
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assert.Nil(t, checker(context.Background()))
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})
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}
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func TestMojangBatchUuidsProviderQueueLengthChecker(t *testing.T) {
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t.Run("empty state", func(t *testing.T) {
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dispatcher := bootstrap.CreateEventDispatcher()
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checker := MojangBatchUuidsProviderQueueLengthChecker(dispatcher, 10)
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assert.Nil(t, checker(context.Background()))
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})
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t.Run("less than allowed limit", func(t *testing.T) {
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dispatcher := bootstrap.CreateEventDispatcher()
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checker := MojangBatchUuidsProviderQueueLengthChecker(dispatcher, 10)
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dispatcher.Emit("mojang_textures:batch_uuids_provider:round", []string{"username"}, 9)
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assert.Nil(t, checker(context.Background()))
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})
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t.Run("greater than allowed limit", func(t *testing.T) {
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dispatcher := bootstrap.CreateEventDispatcher()
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checker := MojangBatchUuidsProviderQueueLengthChecker(dispatcher, 10)
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dispatcher.Emit("mojang_textures:batch_uuids_provider:round", []string{"username"}, 10)
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checkResult := checker(context.Background())
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if assert.Error(t, checkResult) {
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assert.Equal(t, "the maximum number of tasks in the queue has been exceeded", checkResult.Error())
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}
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})
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}
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