package mojangtextures import ( "github.com/elyby/chrly/api/mojang" ) // UUIDsStorage is a key-value storage of Mojang usernames pairs to its UUIDs, // used to reduce the load on the account information queue type UUIDsStorage interface { // The second argument indicates whether a record was found in the storage, // since depending on it, the empty value must be interpreted as "no cached record" // or "value cached and has an empty value" GetUuid(username string) (uuid string, found bool, err error) // An empty uuid value can be passed if the corresponding account has not been found StoreUuid(username string, uuid string) error } // TexturesStorage is a Mojang's textures storage, used as a values cache to avoid 429 errors type TexturesStorage interface { // Error should not have nil value only if the repository failed to determine if there are any textures // for this uuid or not at all. If there is information about the absence of textures, nil nil should be returned GetTextures(uuid string) (*mojang.SignedTexturesResponse, error) // The nil value can be passed when there are no textures for the corresponding uuid and we know about it StoreTextures(uuid string, textures *mojang.SignedTexturesResponse) } type Storage interface { UUIDsStorage TexturesStorage } // SeparatedStorage allows you to use separate storage engines to satisfy // the Storage interface type SeparatedStorage struct { UUIDsStorage TexturesStorage } func (s *SeparatedStorage) GetUuid(username string) (string, bool, error) { return s.UUIDsStorage.GetUuid(username) } func (s *SeparatedStorage) StoreUuid(username string, uuid string) error { return s.UUIDsStorage.StoreUuid(username, uuid) } func (s *SeparatedStorage) GetTextures(uuid string) (*mojang.SignedTexturesResponse, error) { return s.TexturesStorage.GetTextures(uuid) } func (s *SeparatedStorage) StoreTextures(uuid string, textures *mojang.SignedTexturesResponse) { s.TexturesStorage.StoreTextures(uuid, textures) }