use anyhow::Result; use byteorder::{LittleEndian, WriteBytesExt}; use nom::{number::complete::*, IResult}; use std::collections::BTreeMap; use std::io::Cursor; use crate::checksum; use crate::io_engine::*; use crate::pdata::space_map::*; use crate::pdata::space_map_common::*; use crate::pdata::unpack::*; use crate::write_batcher::*; //------------------------------------------ const MAX_METADATA_BITMAPS: usize = 255; //------------------------------------------ pub struct MetadataIndex { pub blocknr: u64, pub indexes: Vec, } impl Unpack for MetadataIndex { fn disk_size() -> u32 { BLOCK_SIZE as u32 } fn unpack(i: &[u8]) -> IResult<&[u8], MetadataIndex> { // FIXME: check the checksum let (i, _csum) = le_u32(i)?; let (i, _padding) = le_u32(i)?; let (i, blocknr) = le_u64(i)?; let (i, indexes) = nom::multi::count(IndexEntry::unpack, MAX_METADATA_BITMAPS)(i)?; Ok((i, MetadataIndex { blocknr, indexes })) } } impl Pack for MetadataIndex { fn pack(&self, w: &mut W) -> Result<()> { w.write_u32::(0)?; // csum w.write_u32::(0)?; // padding w.write_u64::(self.blocknr)?; assert!(self.indexes.len() <= MAX_METADATA_BITMAPS); for ie in &self.indexes { ie.pack(w)?; } Ok(()) } } //------------------------------------------ fn block_to_bitmap(b: u64) -> usize { (b / ENTRIES_PER_BITMAP as u64) as usize } fn adjust_counts(w: &mut WriteBatcher, ie: &IndexEntry, allocs: &[u64]) -> Result { use BitmapEntry::*; let mut first_free = ie.none_free_before; let mut nr_free = ie.nr_free - allocs.len() as u32; // Read the bitmap let bitmap_block = w.engine.read(ie.blocknr)?; let (_, mut bitmap) = Bitmap::unpack(bitmap_block.get_data())?; // Update all the entries for a in allocs { if first_free == *a as u32 { first_free = *a as u32 + 1; } if bitmap.entries[*a as usize] == Small(0) { nr_free -= 1; } bitmap.entries[*a as usize] = Small(1); } // Write the bitmap let mut cur = Cursor::new(bitmap_block.get_data()); bitmap.pack(&mut cur)?; w.write(bitmap_block, checksum::BT::BITMAP)?; // Return the adjusted index entry Ok(IndexEntry { blocknr: ie.blocknr, nr_free, none_free_before: first_free, }) } pub fn write_metadata_sm(w: &mut WriteBatcher, sm: &dyn SpaceMap) -> Result { w.clear_allocations(); let (mut indexes, ref_count_root) = write_common(w, sm)?; let bitmap_root = w.alloc()?; // Now we need to patch up the counts for the metadata that was used for storing // the space map itself. These ref counts all went from 0 to 1. let allocations = w.clear_allocations(); // Sort the allocations by bitmap let mut by_bitmap = BTreeMap::new(); for b in allocations { let bitmap = block_to_bitmap(b); (*by_bitmap.entry(bitmap).or_insert_with(Vec::new)).push(b % ENTRIES_PER_BITMAP as u64); } for (bitmap, allocs) in by_bitmap { indexes[bitmap] = adjust_counts(w, &indexes[bitmap], &allocs)?; } // Write out the metadata index let metadata_index = MetadataIndex { blocknr: bitmap_root.loc, indexes, }; let mut cur = Cursor::new(bitmap_root.get_data()); metadata_index.pack(&mut cur)?; let loc = bitmap_root.loc; w.write(bitmap_root, checksum::BT::INDEX)?; Ok(SMRoot { nr_blocks: sm.get_nr_blocks()?, nr_allocated: sm.get_nr_allocated()?, bitmap_root: loc, ref_count_root, }) } //------------------------------------------