/* $NetBSD: prop_number.c,v 1.23 2010/09/24 22:51:52 rmind Exp $ */ /*- * Copyright (c) 2006 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by Jason R. Thorpe. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include #include "prop_object_impl.h" #include "prop_rb_impl.h" #include #include struct _prop_number { struct _prop_object pn_obj; struct rb_node pn_link; struct _prop_number_value { union { int64_t pnu_signed; uint64_t pnu_unsigned; } pnv_un; #define pnv_signed pnv_un.pnu_signed #define pnv_unsigned pnv_un.pnu_unsigned unsigned int pnv_is_unsigned :1, :31; } pn_value; }; _PROP_POOL_INIT(_prop_number_pool, sizeof(struct _prop_number), "propnmbr") static _prop_object_free_rv_t _prop_number_free(prop_stack_t, prop_object_t *); static bool _prop_number_externalize( struct _prop_object_externalize_context *, void *); static _prop_object_equals_rv_t _prop_number_equals(prop_object_t, prop_object_t, void **, void **, prop_object_t *, prop_object_t *); static void _prop_number_lock(void); static void _prop_number_unlock(void); static const struct _prop_object_type _prop_object_type_number = { .pot_type = PROP_TYPE_NUMBER, .pot_free = _prop_number_free, .pot_extern = _prop_number_externalize, .pot_equals = _prop_number_equals, .pot_lock = _prop_number_lock, .pot_unlock = _prop_number_unlock, }; #define prop_object_is_number(x) \ ((x) != NULL && (x)->pn_obj.po_type == &_prop_object_type_number) /* * Number objects are immutable, and we are likely to have many number * objects that have the same value. So, to save memory, we unique'ify * numbers so we only have one copy of each. */ static int _prop_number_compare_values(const struct _prop_number_value *pnv1, const struct _prop_number_value *pnv2) { /* Signed numbers are sorted before unsigned numbers. */ if (pnv1->pnv_is_unsigned) { if (! pnv2->pnv_is_unsigned) return (1); if (pnv1->pnv_unsigned < pnv2->pnv_unsigned) return (-1); if (pnv1->pnv_unsigned > pnv2->pnv_unsigned) return (1); return (0); } if (pnv2->pnv_is_unsigned) return (-1); if (pnv1->pnv_signed < pnv2->pnv_signed) return (-1); if (pnv1->pnv_signed > pnv2->pnv_signed) return (1); return (0); } static int /*ARGSUSED*/ _prop_number_rb_compare_nodes(void *ctx, const void *n1, const void *n2) { const struct _prop_number *pn1 = n1; const struct _prop_number *pn2 = n2; return _prop_number_compare_values(&pn1->pn_value, &pn2->pn_value); } static int /*ARGSUSED*/ _prop_number_rb_compare_key(void *ctx, const void *n, const void *v) { const struct _prop_number *pn = n; const struct _prop_number_value *pnv = v; return _prop_number_compare_values(&pn->pn_value, pnv); } static const rb_tree_ops_t _prop_number_rb_tree_ops = { .rbto_compare_nodes = _prop_number_rb_compare_nodes, .rbto_compare_key = _prop_number_rb_compare_key, .rbto_node_offset = offsetof(struct _prop_number, pn_link), .rbto_context = NULL }; static struct rb_tree _prop_number_tree; _PROP_MUTEX_DECL_STATIC(_prop_number_tree_mutex) /* ARGSUSED */ static _prop_object_free_rv_t _prop_number_free(prop_stack_t stack, prop_object_t *obj) { prop_number_t pn = *obj; _prop_rb_tree_remove_node(&_prop_number_tree, pn); _PROP_POOL_PUT(_prop_number_pool, pn); return (_PROP_OBJECT_FREE_DONE); } _PROP_ONCE_DECL(_prop_number_init_once) static int _prop_number_init(void) { _PROP_MUTEX_INIT(_prop_number_tree_mutex); _prop_rb_tree_init(&_prop_number_tree, &_prop_number_rb_tree_ops); return 0; } static void _prop_number_lock(void) { /* XXX: init necessary? */ _PROP_ONCE_RUN(_prop_number_init_once, _prop_number_init); _PROP_MUTEX_LOCK(_prop_number_tree_mutex); } static void _prop_number_unlock(void) { _PROP_MUTEX_UNLOCK(_prop_number_tree_mutex); } static bool _prop_number_externalize(struct _prop_object_externalize_context *ctx, void *v) { prop_number_t pn = v; char tmpstr[32]; /* * For the record: * the original NetBSD implementation used hexadecimal for unsigned * numbers, but in the portable proplib we changed it to be human * readable (base 10). */ if (pn->pn_value.pnv_is_unsigned) sprintf(tmpstr, "%" PRIu64, pn->pn_value.pnv_unsigned); else sprintf(tmpstr, "%" PRIi64, pn->pn_value.pnv_signed); if (_prop_object_externalize_start_tag(ctx, "integer") == false || _prop_object_externalize_append_cstring(ctx, tmpstr) == false || _prop_object_externalize_end_tag(ctx, "integer") == false) return (false); return (true); } /* ARGSUSED */ static _prop_object_equals_rv_t _prop_number_equals(prop_object_t v1, prop_object_t v2, void **stored_pointer1, void **stored_pointer2, prop_object_t *next_obj1, prop_object_t *next_obj2) { prop_number_t num1 = v1; prop_number_t num2 = v2; /* * There is only ever one copy of a number object at any given * time, so we can reduce this to a simple pointer equality check * in the common case. */ if (num1 == num2) return (_PROP_OBJECT_EQUALS_TRUE); /* * If the numbers are the same signed-ness, then we know they * cannot be equal because they would have had pointer equality. */ if (num1->pn_value.pnv_is_unsigned == num2->pn_value.pnv_is_unsigned) return (_PROP_OBJECT_EQUALS_FALSE); /* * We now have one signed value and one unsigned value. We can * compare them iff: * - The unsigned value is not larger than the signed value * can represent. * - The signed value is not smaller than the unsigned value * can represent. */ if (num1->pn_value.pnv_is_unsigned) { /* * num1 is unsigned and num2 is signed. */ if (num1->pn_value.pnv_unsigned > INT64_MAX) return (_PROP_OBJECT_EQUALS_FALSE); if (num2->pn_value.pnv_signed < 0) return (_PROP_OBJECT_EQUALS_FALSE); } else { /* * num1 is signed and num2 is unsigned. */ if (num1->pn_value.pnv_signed < 0) return (_PROP_OBJECT_EQUALS_FALSE); if (num2->pn_value.pnv_unsigned > INT64_MAX) return (_PROP_OBJECT_EQUALS_FALSE); } if (num1->pn_value.pnv_signed == num2->pn_value.pnv_signed) return _PROP_OBJECT_EQUALS_TRUE; else return _PROP_OBJECT_EQUALS_FALSE; } static prop_number_t _prop_number_alloc(const struct _prop_number_value *pnv) { #ifdef DEBUG prop_number_t rpn; #endif prop_number_t opn, pn; _PROP_ONCE_RUN(_prop_number_init_once, _prop_number_init); /* * Check to see if this already exists in the tree. If it does, * we just retain it and return it. */ _PROP_MUTEX_LOCK(_prop_number_tree_mutex); opn = _prop_rb_tree_find(&_prop_number_tree, pnv); if (opn != NULL) { prop_object_retain(opn); _PROP_MUTEX_UNLOCK(_prop_number_tree_mutex); return (opn); } _PROP_MUTEX_UNLOCK(_prop_number_tree_mutex); /* * Not in the tree. Create it now. */ pn = _PROP_POOL_GET(_prop_number_pool); if (pn == NULL) return (NULL); _prop_object_init(&pn->pn_obj, &_prop_object_type_number); pn->pn_value = *pnv; /* * We dropped the mutex when we allocated the new object, so * we have to check again if it is in the tree. */ _PROP_MUTEX_LOCK(_prop_number_tree_mutex); opn = _prop_rb_tree_find(&_prop_number_tree, pnv); if (opn != NULL) { prop_object_retain(opn); _PROP_MUTEX_UNLOCK(_prop_number_tree_mutex); _PROP_POOL_PUT(_prop_number_pool, pn); return (opn); } #ifdef DEBUG rpn = _prop_rb_tree_insert_node(&_prop_number_tree, pn); _PROP_ASSERT(rpn == pn); #endif _PROP_MUTEX_UNLOCK(_prop_number_tree_mutex); return (pn); } /* * prop_number_create_integer -- * Create a prop_number_t and initialize it with the * provided integer value. */ prop_number_t prop_number_create_integer(int64_t val) { struct _prop_number_value pnv; memset(&pnv, 0, sizeof(pnv)); pnv.pnv_signed = val; pnv.pnv_is_unsigned = false; return (_prop_number_alloc(&pnv)); } /* * prop_number_create_unsigned_integer -- * Create a prop_number_t and initialize it with the * provided unsigned integer value. */ prop_number_t prop_number_create_unsigned_integer(uint64_t val) { struct _prop_number_value pnv; memset(&pnv, 0, sizeof(pnv)); pnv.pnv_unsigned = val; pnv.pnv_is_unsigned = true; return (_prop_number_alloc(&pnv)); } /* * prop_number_copy -- * Copy a prop_number_t. */ prop_number_t prop_number_copy(prop_number_t opn) { if (! prop_object_is_number(opn)) return (NULL); /* * Because we only ever allocate one object for any given * value, this can be reduced to a simple retain operation. */ prop_object_retain(opn); return (opn); } /* * prop_number_unsigned -- * Returns true if the prop_number_t has an unsigned value. */ bool prop_number_unsigned(prop_number_t pn) { return (pn->pn_value.pnv_is_unsigned); } /* * prop_number_size -- * Return the size, in bits, required to hold the value of * the specified number. */ int prop_number_size(prop_number_t pn) { struct _prop_number_value *pnv; if (! prop_object_is_number(pn)) return (0); pnv = &pn->pn_value; if (pnv->pnv_is_unsigned) { if (pnv->pnv_unsigned > UINT32_MAX) return (64); if (pnv->pnv_unsigned > UINT16_MAX) return (32); if (pnv->pnv_unsigned > UINT8_MAX) return (16); return (8); } if (pnv->pnv_signed > INT32_MAX || pnv->pnv_signed < INT32_MIN) return (64); if (pnv->pnv_signed > INT16_MAX || pnv->pnv_signed < INT16_MIN) return (32); if (pnv->pnv_signed > INT8_MAX || pnv->pnv_signed < INT8_MIN) return (16); return (8); } /* * prop_number_integer_value -- * Get the integer value of a prop_number_t. */ int64_t prop_number_integer_value(prop_number_t pn) { /* * XXX Impossible to distinguish between "not a prop_number_t" * XXX and "prop_number_t has a value of 0". */ if (! prop_object_is_number(pn)) return (0); return (pn->pn_value.pnv_signed); } /* * prop_number_unsigned_integer_value -- * Get the unsigned integer value of a prop_number_t. */ uint64_t prop_number_unsigned_integer_value(prop_number_t pn) { /* * XXX Impossible to distinguish between "not a prop_number_t" * XXX and "prop_number_t has a value of 0". */ if (! prop_object_is_number(pn)) return (0); return (pn->pn_value.pnv_unsigned); } /* * prop_number_equals -- * Return true if two numbers are equivalent. */ bool prop_number_equals(prop_number_t num1, prop_number_t num2) { if (!prop_object_is_number(num1) || !prop_object_is_number(num2)) return (false); return (prop_object_equals(num1, num2)); } /* * prop_number_equals_integer -- * Return true if the number is equivalent to the specified integer. */ bool prop_number_equals_integer(prop_number_t pn, int64_t val) { if (! prop_object_is_number(pn)) return (false); if (pn->pn_value.pnv_is_unsigned && (pn->pn_value.pnv_unsigned > INT64_MAX || val < 0)) return (false); return (pn->pn_value.pnv_signed == val); } /* * prop_number_equals_unsigned_integer -- * Return true if the number is equivalent to the specified * unsigned integer. */ bool prop_number_equals_unsigned_integer(prop_number_t pn, uint64_t val) { if (! prop_object_is_number(pn)) return (false); if (! pn->pn_value.pnv_is_unsigned && (pn->pn_value.pnv_signed < 0 || val > INT64_MAX)) return (false); return (pn->pn_value.pnv_unsigned == val); } static bool _prop_number_internalize_unsigned(struct _prop_object_internalize_context *ctx, struct _prop_number_value *pnv) { char *cp; _PROP_ASSERT(/*CONSTCOND*/sizeof(unsigned long long) == sizeof(uint64_t)); errno = 0; pnv->pnv_unsigned = (uint64_t) strtoull(ctx->poic_cp, &cp, 0); if (pnv->pnv_unsigned == UINT64_MAX && errno == ERANGE) return (false); pnv->pnv_is_unsigned = true; ctx->poic_cp = cp; return (true); } static bool _prop_number_internalize_signed(struct _prop_object_internalize_context *ctx, struct _prop_number_value *pnv) { char *cp; _PROP_ASSERT(/*CONSTCOND*/sizeof(long long) == sizeof(int64_t)); errno = 0; pnv->pnv_signed = (int64_t) strtoll(ctx->poic_cp, &cp, 0); if ((pnv->pnv_signed == INT64_MAX || pnv->pnv_signed == INT64_MIN) && errno == ERANGE) return (false); pnv->pnv_is_unsigned = false; ctx->poic_cp = cp; return (true); } /* * _prop_number_internalize -- * Parse a ... and return the object created from * the external representation. */ /* ARGSUSED */ bool _prop_number_internalize(prop_stack_t stack, prop_object_t *obj, struct _prop_object_internalize_context *ctx) { struct _prop_number_value pnv; memset(&pnv, 0, sizeof(pnv)); /* No attributes, no empty elements. */ if (ctx->poic_tagattr != NULL || ctx->poic_is_empty_element) return (true); /* * If the first character is '-', then we treat as signed. * If the first two characters are "0x" (i.e. the number is * in hex), then we treat as unsigned. Otherwise, we try * signed first, and if that fails (presumably due to ERANGE), * then we switch to unsigned. */ if (ctx->poic_cp[0] == '-') { if (_prop_number_internalize_signed(ctx, &pnv) == false) return (true); } else if (ctx->poic_cp[0] == '0' && ctx->poic_cp[1] == 'x') { if (_prop_number_internalize_unsigned(ctx, &pnv) == false) return (true); } else { if (_prop_number_internalize_signed(ctx, &pnv) == false && _prop_number_internalize_unsigned(ctx, &pnv) == false) return (true); } if (_prop_object_internalize_find_tag(ctx, "integer", _PROP_TAG_TYPE_END) == false) return (true); *obj = _prop_number_alloc(&pnv); return (true); }