Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
This commit is contained in:
parent
0964a3ff53
commit
01a1555b5d
@ -75,7 +75,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
|
|||||||
case Role_IsEnabled:
|
case Role_IsEnabled:
|
||||||
{
|
{
|
||||||
auto context = context_weak.lock();
|
auto context = context_weak.lock();
|
||||||
return context && context->breakpoints[event].enabled;
|
return context && context->breakpoints[(int)event].enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -110,7 +110,7 @@ bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, i
|
|||||||
if (!context)
|
if (!context)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
context->breakpoints[event].enabled = value == Qt::Checked;
|
context->breakpoints[(int)event].enabled = value == Qt::Checked;
|
||||||
QModelIndex changed_index = createIndex(index.row(), 0);
|
QModelIndex changed_index = createIndex(index.row(), 0);
|
||||||
emit dataChanged(changed_index, changed_index);
|
emit dataChanged(changed_index, changed_index);
|
||||||
return true;
|
return true;
|
||||||
|
@ -40,10 +40,7 @@ using nihstro::DVLPHeader;
|
|||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
|
|
||||||
void DebugContext::OnEvent(Event event, void* data) {
|
void DebugContext::DoOnEvent(Event event, void* data) {
|
||||||
if (!breakpoints[event].enabled)
|
|
||||||
return;
|
|
||||||
|
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lock(breakpoint_mutex);
|
std::unique_lock<std::mutex> lock(breakpoint_mutex);
|
||||||
|
|
||||||
|
@ -114,7 +114,15 @@ public:
|
|||||||
* @param event Event which has happened
|
* @param event Event which has happened
|
||||||
* @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until Resume() is called.
|
* @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until Resume() is called.
|
||||||
*/
|
*/
|
||||||
void OnEvent(Event event, void* data);
|
void OnEvent(Event event, void* data) {
|
||||||
|
// This check is left in the header to allow the compiler to inline it.
|
||||||
|
if (!breakpoints[(int)event].enabled)
|
||||||
|
return;
|
||||||
|
// For the rest of event handling, call a separate function.
|
||||||
|
DoOnEvent(event, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoOnEvent(Event event, void *data);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Resume from the current breakpoint.
|
* Resume from the current breakpoint.
|
||||||
@ -126,12 +134,14 @@ public:
|
|||||||
* Delete all set breakpoints and resume emulation.
|
* Delete all set breakpoints and resume emulation.
|
||||||
*/
|
*/
|
||||||
void ClearBreakpoints() {
|
void ClearBreakpoints() {
|
||||||
breakpoints.clear();
|
for (auto &bp : breakpoints) {
|
||||||
|
bp.enabled = false;
|
||||||
|
}
|
||||||
Resume();
|
Resume();
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Evaluate if access to these members should be hidden behind a public interface.
|
// TODO: Evaluate if access to these members should be hidden behind a public interface.
|
||||||
std::map<Event, BreakPoint> breakpoints;
|
std::array<BreakPoint, (int)Event::NumEvents> breakpoints;
|
||||||
Event active_breakpoint;
|
Event active_breakpoint;
|
||||||
bool at_breakpoint = false;
|
bool at_breakpoint = false;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user