diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index 03c403ece..09085987b 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -7,7 +7,7 @@
Citra
Citra
Citra 3DS emulator notifications
- Citra is running
+ Citra is Running
Next, you will need to select a Game Folder. Citra will display all of the 3DS ROMs inside of the selected folder in the app.\n\nCIA ROMs, updates and DLC will need to be installed separately by clicking on the folder icon and selecting Install CIA.
@@ -42,56 +42,57 @@
Theme will update when exiting Settings
- Enable CPU JIT
+ CPU JIT
Uses the Just-in-Time (JIT) compiler for CPU emulation. When enabled, game performance will be significantly improved.
- System clock type
+ Clock
Set the emulated 3DS clock to either reflect that of your device or start at a simulated date and time.
- System clock starting time override
- If the \"System clock type\" setting is set to \"Simulated clock\", this changes the fixed date and time to start at.
- Emulated region
- Emulated language
- Enable 3GX Plugin Loader
+ Clock
+ Offset Time
+ If the clock is set to \"Simulated clock\", this changes the fixed date and time to start at.
+ Region
+ Language
+ 3GX Plugin Loader
Loads 3GX plugins from the emulated SD if they are available.
- Allow apps to change plugin loader state
- Allow homebrew apps to enable the plugin loader even when it is disabled.
+ Allow Games to Change Plugin Loader State
+ Allows homebrew apps to enable the plugin loader even when it is disabled.
Inner Camera
Outer Left Camera
Outer Right Camera
- Image Source
+ Camera Image Source
Sets the image source of the virtual camera. You can use an image file, or a device camera when supported.
- Camera Device
+ Camera
If the \"Image Source\" setting is set to \"Device Camera\", this sets the physical camera to use.
Front
Back
External
- Image Flip
+ Flip
Renderer
Graphics API
- Enable debug renderer
+ Debug Renderer
Log additional graphics related debug information. When enabled, game performance will be significantly reduced
Enable V-Sync
Synchronizes the game frame rate to the refresh rate of your device.
- Enable linear filtering
+ Linear Filtering
Enables linear filtering, which causes game visuals to appear smoother.
Texture Filter
Enhances the visuals of games by applying a filter to textures. The supported filters are Anime4K Ultrafast, Bicubic, ScaleForce, and xBRZ freescale.
- Enable hardware shader
+ Enable Hardware Shader
Uses hardware to emulate 3DS shaders. When enabled, game performance will be significantly improved.
- Enable accurate shader multiplication
+ Accurate Multiplication
Uses more accurate multiplication in hardware shaders, which may fix some graphical bugs. When enabled, performance will be reduced.
Enable asynchronous GPU emulation
Uses a separate thread to emulate the GPU asynchronously. When enabled, performance will be improved.
- Enable limit speed
+ Limit Speed
When enabled, emulation speed will be limited to a specified percentage of normal speed.
- Limit speed percent
+ Limit Speed Percent
Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.
- Internal resolution
+ Internal Resolution
Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.
Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.
Warning: Modifying these settings will slow emulation
@@ -100,23 +101,23 @@
Depth
Specifies the value of the 3D slider. This should be set to higher than 0% when Stereoscopic 3D is enabled.
Cardboard VR
- Cardboard Screen size
+ Cardboard Screen Size
Scales the screen to a percentage of its original size.
- Horizontal shift
+ Horizontal Shift
Specifies the percentage of empty space to shift the screens horizontally. Positive values move the two eyes closer to the middle, while negative values move them away.
- Vertical shift
+ Vertical Shift
Specifies the percentage of empty space to shift the screens vertically. Positive values move the two eyes towards the bottom, while negative values move them towards the top.
- Use shader JIT
- Use disk shader cache
+ Shader JIT
+ Disk Shader Cache
Reduce stuttering by storing and loading generated shaders to disk. It cannot be used without Enabling Hardware Shader.
Utility
- Dump textures
+ Dump Textures
Dumps textures to dump/textures/[GAME ID]
- Use custom textures
+ Custom Textures
Uses custom textures found in load/textures/[GAME ID]
- Preload custom textures
+ Preload Custom Textures
Loads all custom textures into memory. This feature can use a lot of memory.
- Async custom texture loading
+ Async Custom Texture Loading
Loads custom textures in the background with worker threads to reduce loading stutter.
Premium
@@ -126,7 +127,7 @@
Thank you for your support!
- Enable audio stretching
+ Audio Stretching
Stretches audio to reduce stuttering. When enabled, increases audio latency and slightly reduces performance.
Audio Input Device
@@ -136,7 +137,7 @@
Saved settings
Saved settings for %1$s
Error saving %1$s.ini: %2$s
- Loading...
+ Loadingā¦
Settings
@@ -162,7 +163,7 @@
Debug
- Your ROM is encrypted
+ Your ROM is Encrypted
Invalid ROM format
@@ -178,7 +179,7 @@
Toggle Controls
Adjust Scale
Relative Stick Center
- Enable D-Pad Sliding
+ D-Pad Sliding
Open Settings
Open Cheats
Landscape Screen Layout
@@ -194,12 +195,12 @@
Amiibo
Load
Remove
- Select Amiibo file
- Error loading Amiibo
+ Select Amiibo File
+ Error Loading Amiibo
While loading the specified Amiibo file, an error occurred. Please check that the file is correct.
You need to allow write access to external storage for the emulator to work
- Loading Settings...
+ Loading Settingsā¦
The external storage needs to be available in order to use Citra
@@ -247,8 +248,8 @@
A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.
- Preparing shaders
- Building shaders
+ Preparing Shaders
+ Building Shaders
Cheats