From 033e88964512afe9ec85fed761fdf307e831c759 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 18 Jul 2018 16:44:17 -0400 Subject: [PATCH] game_list: Remove unnecessary QString initialization in KeyReleaseEater QString initializes to an empty string by default, so this does nothing meaningful. While we're at it, use a constructor initializer list for initializing the gamelist member variable. --- src/citra_qt/game_list.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp index 080165ad4..fe0332fd2 100644 --- a/src/citra_qt/game_list.cpp +++ b/src/citra_qt/game_list.cpp @@ -31,10 +31,7 @@ #include "core/hle/service/fs/archive.h" #include "core/loader/loader.h" -GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { - this->gamelist = gamelist; - edit_filter_text_old = ""; -} +GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} // EventFilter in order to process systemkeys while editing the searchfield bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {