#include "common.h" #include "devil1pld.h" #define TYPE_ID_LENGTH 4 bool unpackpld(const char *filedata, unsigned int filesize, const char *filename) { if (filedata == NULL || filesize <= 0 || filename == NULL) { return false; } struct PldHeader h; DEVIL1PLD.getheader(&h, filedata); char *fn = NULL; fn = (char*)malloc(strlen(filename) + 3 + 4); int size = 0; unsigned int i = 0; char textureid[TYPE_ID_LENGTH] = {'\0', '2', '3', 'T'}; for (i = 0; i < h.numOffset; i++) { const char * currentfile = filedata + h.offsets[i]; size = DEVIL1PLD.sizeofsector(&h, i, filesize); if (strncmp( currentfile, textureid, TYPE_ID_LENGTH ) == 0) sprintf(fn, "%s_%d.txp", filename, i); else sprintf(fn, "%s_%d", filename, i); write(fn, currentfile, size); } free(fn); return true; } int main(int argc, char ** argv) { char *f = argv[1]; unsigned int bufsize = 0; char *buffer = loadfile(f, &bufsize); unpackpld(buffer, bufsize, f); free(buffer); return 0; }