#include "devil1geo.h" #include fn_devil1geo const DEVIL1GEO = {printgheader, printmeshheader, printmeshbatch, printcoordinate, getmeshheader, getmeshbatch, getmesh}; static void printgheader(struct Header *gh) { if (gh != NULL) { printf("pointer %x\n", gh); printf("number of meshes %x\n", gh -> numMesh); printf("unknown number B %x\n", gh -> unknownNumberB); printf("unknown number C %x\n", gh -> unknownNumberC); printf("unknown number D %x\n", gh -> unknownNumberD); printf("padding %x\n", gh -> padding); printf("unknown offset %x\n", gh -> unknownOffset); } } static void printmeshheader(struct MeshHeader *mh) { if (mh == NULL) { return; } printf("number of batches %x\n", mh -> numBatch); printf("number of vertices %x\n", mh -> numVertex); printf("unknown %x\n", mh -> u); printf("batch offset %x\n", mh -> offsetBatches); printf("flags %x\n\n", mh -> flags); } static void printmeshbatch(struct Batch *b) { if (b == NULL) { return; } struct BatchData *bd = b -> bd; printf("number of vertices %x\n", bd -> numVertex); printf("unknown byte %x\n", bd -> uB); printf("padding %x\n", bd -> padding); printf("offsetPositions %x\n", bd -> offsetPositions); printf("offsetNormals %x\n", bd -> offsetNormals); printf("offsetUVs %x\n", bd -> offsetUVs); printf("offsetBoneIndexes %x\n", bd -> offsetBoneIndexes); printf("offsetBoneWeights %x\n", bd -> offsetBoneWeights); printf("offsets %x\n\n", bd -> offsets[0]); printcoordinate(b -> vd.positions, 3); } static void printcoordinate(struct Coordinate *p, unsigned int count) { if (p == NULL) { return; } unsigned int i; for (i = 0; i < count; i++) { printf("(%f, %f, %f)\n", (p[i]).x, (p[i]).y, (p[i]).z); } } static bool getmeshheader(struct MeshHeader **hs, unsigned int i, const char * const filedata) { bool done = false; if (hs == NULL || filedata == NULL) { return done; } struct Header *h = (struct Header*)filedata; if (h -> numMesh < i) { return done; } unsigned int pos = sizeof(struct MeshHeader) * i + sizeof(struct Header); (*hs) = (struct MeshHeader*)(filedata + pos); done = true; return done; } static bool getmeshbatch(struct Batch *b, unsigned int offset, const char * const filedata) { bool done = false; if (b == NULL || filedata == NULL) { return done; } struct BatchData *d1 = NULL; struct VertexData d2; d1 = (struct BatchData*) (filedata + offset); d2.positions = (struct Coordinate*) (filedata + (d1 -> offsetPositions)); d2.normals = (struct Coordinate*) (filedata + (d1 -> offsetNormals)); d2.u = (struct UVs*) (filedata + (d1 -> offsetUVs)); d2.bi = (struct BoneIndexes*)(filedata + (d1 -> offsetBoneIndexes)); d2.bw = (struct BoneWeights*)(filedata + (d1 -> offsetBoneWeights)); b -> bd = d1; b -> vd = d2; done = true; return done; } // assume client has allocated memory for mesh static bool getmesh(struct Mesh *m, unsigned int i, const char * const filedata) { bool done = false; if (m == NULL || filedata == NULL || m -> b == NULL) { return done; } struct MeshHeader *mh = NULL; bool ok = getmeshheader(&mh, i, filedata); if (ok) { unsigned int j; struct Batch b; for (j = 0; j < mh -> numBatch; j++) { unsigned int offset = mh->offsetBatches + j * sizeof(struct BatchData); getmeshbatch(&b, offset, filedata); printmeshbatch(&b); m -> b[j] = b; } done = true; } return done; }