diff --git a/ReflexToQ3/includes/brushdef.cpp b/ReflexToQ3/includes/brushdef.cpp index 121e74a..cdefadc 100644 --- a/ReflexToQ3/includes/brushdef.cpp +++ b/ReflexToQ3/includes/brushdef.cpp @@ -30,7 +30,7 @@ void brushdef_gtk(std::stringstream &x, const vector &y) { std::string texdef_net(const TPlanePoints &b) { // Reflex's material files haven't been reversed so there isn't actually a texture file to make use of #define REFLEX_TEXRES_PLACEHOLDER 64 -#define MIN_PRECISION 6 +#define MAX_PRECISION 6 // note: netradiant supports up to 10 float inverse_xscale = 0; if (b.hscale != 0) { inverse_xscale = 1 / (b.hscale * REFLEX_TEXRES_PLACEHOLDER); // WIDTH @@ -41,8 +41,8 @@ std::string texdef_net(const TPlanePoints &b) { } // a lot of reflex's values for rotation are 0.0 or 1.0 // likely values are stored in radians. - float c = cos(b.rotation); - float s = sin(b.rotation); + float c = cos(-b.rotation); + float s = sin(-b.rotation); // horizontal values for texture definition float h1, h2, h3; @@ -56,7 +56,7 @@ std::string texdef_net(const TPlanePoints &b) { v3 = -b.vshift / -REFLEX_TEXRES_PLACEHOLDER; // HEIGHT std::stringstream ss; - ss << std::setprecision(6) + ss << std::setprecision(MAX_PRECISION) << "( " << h1 << ' ' << h2 << ' ' << h3 << " ) " << "( " << v1 << ' ' << v2 << ' ' << v3 << " )"; return ss.str();