/* * ===================================================================================== * * Filename: catch.cpp * * Description: Unit Tests for EntityConverter * * Version: 0.1 * Created: 07/03/2017 08:25:04 PM * Revision: none * Compiler: gcc * * Author: suhrke@teknik.io * * ===================================================================================== */ #ifndef CATCH_CONFIG_MAIN #define CATCH_CONFIG_MAIN #include "catch.hpp" #include #include #include "EntityConverter.hpp" #define PICKUP_FILENAME "r2x.pck" TEST_CASE( "r2x: a single pickup entity can be converted", "[EntityConverter]" ) { // Instantiate object EntityConverter ec (PICKUP_FILENAME); // Mock up entity std::vector entity; entity.push_back(" type Pickup"); entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488"); entity.push_back(" Vector3 angles 180.00000 0.00000 0.00000"); entity.push_back(" UInt8 pickupType 2"); // Mock up entity queue std::queue> q; // Match related entities (none) ec.matchRelated( q ); // (only a single pickup entity) std::vector converted = ec.convert(entity); REQUIRE( converted[0] == "\"classname\" \"weapon_grenadelauncher\"\n" ); } #endif //CATCH_CONFIG_MAIN