dbquery.c / dbquery.h Retrieve information from the database & displays it. Overview This component uses colors.c / colors.h. Every function that allocates memory also frees it. Advanced string manipulation such as concatenation is avoided. Instead strings are printed in parts. Exo File Dependencies SQL commands are stored in an outside file (.sql) and executed. The functions in this file are largely adaptable until void qresult(void * const, const char *); which prints the results of the query. This is specific to the query. All functions in this file could be considered non-modular because the specialized functions like 'qresult' are eventually called by the more adaptable functions. This may later be solved by calling function pointers to display table data, but currently many of the tables are similar enough that one function to print all tables suffices. Adding or Removing New Queries To add new queries the program may handle the following functions need to be adjusted. inline void print_tblheader(const char *); inline char *get_filename(const char *) ; void qresult(void * const, const char *); The file name of the query file should be added to the switch statement of function 'get_filename'. The starting html tags and labels should also be added to the switch statement of function 'print_tblheader'. For both forementioned functions, the switch statement operates on a variable 'c' which represents the first character of the query string. Currently, the case is that the different queries, '?map=' and '?player=', begin with different letters. The function 'qresult'- extra formatting and corresponding conditions should be added to the series of if/else-if statements. 'qresult's most applicable conditionals are player names and formatted times- if a new query will involve those, the conditionals should be added. Function Walkthrough Sorted by caller to callee. void getquery(char * const); Parameter 'char * const' is the query string retrieved from the environment. NULL is an acceptable parameter. Only the first character of the string pointed at by the pointer will be changed. A file name is then retrieved from 'get_filename', depending on the first character of the query string. Then the contents of the query file is read in to be later to query the database. Currently, this function determines the size of the file by using 'fseek' and 'ftell'. Often recommended against however: 1. The files to open are restricted to a specific set. 2. The files are plain text files. 3. The file sizes, in bytes, are very unlikely to exceed the maximum value representable by integers. 'ftell' returns a long int. It can determine the file size of a ~2 GB file. int executequery(const char *, const char *); Parameter #1 is the string containing the query for the database. NULL is not acceptable. If a null value is given, the program will output the following string to stderr: Could not prepare SQL statement: not an error (null) Parameter #2 is the query string. NULL is acceptable. This function opens and closes the connection to the database. Also prepares and finalizes the sql statement. However itself, it does not actually query the database. void qresult(void * const, const char *); Parameter #1 is the prepared sql statement. Parameter #2 is the first character of the query string- in use to identify the query. This function both executes the query and displays the data. The for loop iterates for each field of the row returned. Conditionals explained: The fields are hardcoded from the sql query files. mranks.sql - (*c = QOVERVIEW) select mapid, max(trank), min(tvalue), alias i = 0 1 2 3 rplayers.sql - (*c = QRPLAYER) select alias, mapid, idrank i = 0 1 2 mleaderboard.sql - (*c = QMLEADERBOARD) select trank, alias, tvalue i = 0 1 2 if ((*c == QMLEADERBOARD && i == 1) || (*c == QOVERVIEW && i == 3) || (*c == QRPLAYER && i == 0)) If the field is for map leaderboards and column 1, or the overview and column 3, or player ranks and column 0, then it is a player name; which should have the in-game color codes translated to html. if ((i == 0 && *c == QOVERVIEW) || (i == 1 && *c == QRPLAYER)) If the field is for overview and column 0 or is player ranks column 1, then it is a map name, and it should have html tags linking it to the map leaderboards. if (i == 2 && (*c == QMLEADERBOARD || *c == QOVERVIEW)) If the field is column 2 of either the overview or the map leaderboards, then it is a time which should be formatted as such. If none of the conditionals are met, then the field is printed as usual. void print_time(const unsigned char *); Parameter 'const unsigned char *' is the string that represents a number- quantity of centiseconds. The time as a string is converted to a number by 'strtoul'. Thus, the maximum value that is returned by 'strtoul' given a string is 21,474,836.47 seconds. This is by far, more than enough for a game mode focused on the lowest possible times. This function performs the conversion and prints the value. inline void print_tblheader(const char *); Parameter 'const char *' is a pointer to a string. However, only the first character is of interest because C can not switch on strings. This function prints the starting tag of the html table. inline char *get_filename(const char *) ; Parameter 'const char *' is a pointer to a string. However, only the first character is of interest because C can not switch on strings. This function returns the file name of a sql query file.