baritone/README.md

73 lines
2.7 KiB
Markdown
Raw Normal View History

2018-09-03 21:55:44 +05:30
# Baritone
2018-09-17 08:53:08 +05:30
[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone)
2018-10-19 03:06:14 +05:30
[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases)
2018-09-18 02:14:27 +05:30
[![License](https://img.shields.io/github/license/cabaletta/baritone.svg)](LICENSE)
2018-10-14 01:06:05 +05:30
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
2018-09-03 09:56:57 +05:30
2018-09-23 08:16:18 +05:30
A Minecraft pathfinder bot. This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
2018-09-24 00:18:16 +05:30
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [29x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
2018-08-26 21:15:02 +05:30
2018-10-27 08:34:12 +05:30
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
2018-10-16 05:31:29 +05:30
2018-09-24 06:09:04 +05:30
Here are some links to help to get started:
2018-09-02 23:45:43 +05:30
2018-09-24 06:09:04 +05:30
- [Features](FEATURES.md)
2018-09-03 22:34:48 +05:30
2018-10-16 05:25:13 +05:30
- [Installation](INSTALL.md)
2018-09-24 06:09:04 +05:30
There's also some useful information down below
2018-09-18 03:03:14 +05:30
2018-08-26 21:15:02 +05:30
# Setup
2018-09-13 22:44:10 +05:30
## IntelliJ's Gradle UI
2018-08-26 21:15:02 +05:30
- Open the project in IntelliJ as a Gradle project
- Run the Gradle task `setupDecompWorkspace`
- Run the Gradle task `genIntellijRuns`
2018-08-28 00:42:52 +05:30
- Refresh the Gradle project (or just restart IntelliJ)
2018-08-28 00:32:51 +05:30
- Select the "Minecraft Client" launch config and run
2018-08-28 00:29:36 +05:30
## Command Line
2018-09-03 02:49:21 +05:30
On Mac OSX and Linux, use `./gradlew` instead of `gradlew`.
2018-09-06 10:01:36 +05:30
Running Baritone:
```
$ gradlew run
```
Setting up for IntelliJ:
2018-08-28 00:29:36 +05:30
```
$ gradlew setupDecompWorkspace
$ gradlew --refresh-dependencies
$ gradlew genIntellijRuns
```
2018-08-28 00:42:19 +05:30
2018-08-28 00:32:51 +05:30
# Chat control
[Defined Here](src/main/java/baritone/utils/ExampleBaritoneControl.java)
2018-08-28 00:32:51 +05:30
Quick start example: `thisway 1000` or `goal 70` to set the goal, `path` to actually start pathing. Also try `mine diamond_ore`. `cancel` to cancel.
# API example
```
2018-09-24 05:53:57 +05:30
BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().pathTimeoutMS.value = 2000L;
2018-08-28 00:32:51 +05:30
2018-09-24 05:53:57 +05:30
BaritoneAPI.getPathingBehavior().setGoal(new GoalXZ(10000, 20000));
BaritoneAPI.getPathingBehavior().path();
2018-08-30 00:55:03 +05:30
```
2018-09-03 04:31:41 +05:30
# FAQ
## Can I use Baritone as a library in my hacked client?
2018-08-30 00:55:03 +05:30
2018-09-18 04:41:54 +05:30
Sure! (As long as usage is in compliance with the LGPL 3 License)
2018-08-30 00:55:03 +05:30
2018-09-03 04:31:41 +05:30
## How is it so fast?
2018-08-30 00:55:03 +05:30
2018-09-24 06:04:04 +05:30
Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
## Why is it called Baritone?
2018-09-26 05:34:34 +05:30
It's named for FitMC's deep sultry voice.